Statements (61)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:game_engine
|
gptkbp:community |
gptkb:modding_community
gptkb:Gaming |
gptkbp:developed_by |
gptkb:id_Software
|
gptkbp:engine |
client-server architecture
networking capabilities texture mapping modular architecture music playback cross-platform compatibility sound effects particle systems dynamic weather effects dynamic lighting custom game modes scripting support character animation spectator mode replay functionality real-time shadows bump mapping customizable graphics settings console commands real-time reflections anti-cheat measures AI support dedicated server support modular sound system user interface support advanced AI behaviors networked physics level of detail (LOD) management map editor support |
gptkbp:features |
multiplayer support
|
gptkbp:graphics |
gptkb:Open_GL
|
https://www.w3.org/2000/01/rdf-schema#label |
Id Tech 3
|
gptkbp:influenced |
many subsequent game engines
|
gptkbp:influenced_by |
gptkb:Id_Tech_2
|
gptkbp:license |
proprietary
|
gptkbp:mechanics |
custom physics engine
|
gptkbp:notable_games |
gptkb:Star_Wars:_Jedi_Knight:_Jedi_Academy
gptkb:Star_Wars:_Jedi_Knight_II_–_Jedi_Outcast gptkb:Quake_III:_Team_Arena gptkb:Wolfenstein:_Enemy_Territory Team Arena |
gptkbp:platforms |
gptkb:Linux
gptkb:Mac_OS gptkb:Windows |
gptkbp:programming_language |
gptkb:C
|
gptkbp:released_in |
gptkb:1999
|
gptkbp:sound |
gptkb:Open_AL
|
gptkbp:style_of_play |
gptkb:first-person_shooter
multiplayer deathmatch team deathmatch capture the flag |
gptkbp:successor |
gptkb:Id_Tech_4
|
gptkbp:supports |
3 D graphics
|
gptkbp:used_in |
gptkb:Quake_III_Arena
|
gptkbp:bfsParent |
gptkb:Id_Tech_engines
|
gptkbp:bfsLayer |
5
|