Direct X Graphics Infrastructure (DXGI)
GPTKB entity
Statements (52)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:church
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Direct_X_suite
|
gptkbp:developed_by |
gptkb:Microsoft
|
gptkbp:enables |
hardware acceleration
real-time rendering screen sharing multi-GPU setups low-level graphics programming |
gptkbp:facilitates |
screen resolution changes
|
gptkbp:handles |
video memory management
|
https://www.w3.org/2000/01/rdf-schema#label |
Direct X Graphics Infrastructure (DXGI)
|
gptkbp:is_compatible_with |
gptkb:Graphics_Processing_Unit
gptkb:operating_system gptkb:Direct_X_Raytracing |
gptkbp:is_implemented_in |
gptkb:C++
|
gptkbp:is_part_of |
gptkb:Windows_SDK
gptkb:Microsoft_Direct_X_suite gptkb:Microsoft_Windows Direct XAPI Windows graphics stack |
gptkbp:is_used_by |
gptkb:video_game
graphics programmers |
gptkbp:is_used_for |
graphics rendering
|
gptkbp:is_used_in |
gptkb:aircraft
gptkb:video_game streaming applications virtual reality applications media playback applications 3 D applications |
gptkbp:provides |
resource management
device management monitor configuration monitor management frame buffer management graphics device interface output duplication presentation parameters swap chain management |
gptkbp:released_in |
gptkb:2006
|
gptkbp:requires |
Windows games
Direct3 D applications |
gptkbp:supports |
gptkb:Direct_X_12
gptkb:Direct_X_11 HDR (High Dynamic Range) V-Sync multiple display modes color space conversion adaptive sync technologies 3 D rendering multiple graphics AP Is |
gptkbp:user_interface |
gptkb:Direct3_D
|