X-Ray Engine 2.0

GPTKB entity

Statements (64)
Predicate Object
gptkbp:instance_of gptkb:engine
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:X-Ray_Engine_1.0
gptkb:X-Ray_Engine_1.6
gptkbp:developed_by gptkb:S._T._A._L._K._E._R._series
gptkb:GSC_Game_World
gptkbp:features modular architecture
multi-threading
advanced rendering techniques
gptkbp:first_released gptkb:2007
gptkbp:has_feature gptkb:faction
interactive environments
inventory management
sound propagation
environmental hazards
lighting effects
environmental storytelling
destructible environments
immersive storytelling
particle effects
character progression
crafting system
high-resolution textures
advanced AI
moral choices
scripting support
AI companions
dynamic events
weather effects
vehicle mechanics
varied enemy types
NPC interactions
stealth mechanics
immersive sound design
support for multiple platforms
support for mods
extensive lore
open-ended gameplay
support for user-generated content
network play
realistic character animations
real-time shadows
survival mechanics
realistic physics interactions
complex quests
customizable graphics settings
AI behavior simulation
dynamic NPC schedules
https://www.w3.org/2000/01/rdf-schema#label X-Ray Engine 2.0
gptkbp:is_enhanced_by gptkb:Community_Center
gptkbp:known_for day-night cycle
dynamic weather system
realistic environments
gptkbp:successor X-Ray Engine 3.0
gptkbp:supports gptkb:Direct_X_9
gptkb:Shader_Model_3.0
open world
realistic physics
dynamic lighting
AI pathfinding
gptkbp:used_in gptkb:S._T._A._L._K._E._R.:_Clear_Sky
gptkb:S._T._A._L._K._E._R.:_Call_of_Pripyat
gptkb:S._T._A._L._K._E._R.:_Shadow_of_Chernobyl
gptkbp:written_in gptkb:C++