gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
3
|
gptkbp:bfsParent
|
gptkb:Chernobyl
|
gptkbp:agent
|
gptkb:stock_market_index
|
gptkbp:armament
|
variety of firearms
|
gptkbp:artifacts
|
gptkb:museum
|
gptkbp:awards
|
nominated for several
|
gptkbp:character_customization
|
limited
|
gptkbp:community
|
active
dedicated fanbase
provided by developers
|
gptkbp:conservation_status
|
present
|
gptkbp:critical_reception
|
generally positive
mixed
|
gptkbp:developer
|
gptkb:GSC_Game_World
|
gptkbp:difficulty
|
adjustable
|
gptkbp:dlc
|
gptkb:S._T._A._L._K._E._R.:_Clear_Sky_-Complete
|
gptkbp:environment
|
radioactive anomalies
|
gptkbp:events
|
randomized
|
gptkbp:faction
|
gptkb:military_unit
gptkb:Freedom
gptkb:Duty
Bandits
Monolith
Stalkers
dynamic relationships
Stalker factions
|
gptkbp:fan_art
|
popular
|
gptkbp:fan_base
|
gptkb:stock_market_index
|
gptkbp:game_engine
|
gptkb:X-Ray_Engine
|
gptkbp:game_length
|
15-30 hours
|
gptkbp:game_mechanics
|
open world
|
gptkbp:game_modes
|
single-player
|
gptkbp:game_replayability
|
high
|
gptkbp:gameplay
|
gptkb:spacecraft
combat
quest system
survival elements
|
gptkbp:genre
|
gptkb:legal_case
|
gptkbp:graphics
|
realistic
|
gptkbp:has_lore
|
rich
|
gptkbp:has_sequel
|
gptkb:S._T._A._L._K._E._R.:_Shadow_of_Chernobyl
|
gptkbp:in-game_currency
|
Roubles
|
gptkbp:influences
|
gptkb:Author
gptkb:Chernobyl_disaster
gptkb:film
|
gptkbp:intelligence
|
dynamic behavior
|
gptkbp:mod_support
|
gptkb:government_agency
|
gptkbp:modifications
|
user-created content
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
survival horror
non-linear
|
gptkbp:number_of_teams
|
impact story
|
gptkbp:platform
|
gptkb:Microsoft_Windows
|
gptkbp:publisher
|
gptkb:GSC_Game_World
|
gptkbp:release_date
|
2008-08-22
August 22, 2008
|
gptkbp:series
|
gptkb:S._T._A._L._K._E._R.
|
gptkbp:setting
|
gptkb:Chernobyl_Exclusion_Zone
|
gptkbp:sound
|
immersive
|
gptkbp:soundtrack
|
gptkb:Oleg_Kovalov
|
gptkbp:themes
|
survival and exploration
|
gptkbp:updates
|
patches released
|