S. T. A. L. K. E. R.: Call of Pripyat

GPTKB entity

Statements (62)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:artistic_director gptkb:Vladimir_Kovalchuk
gptkbp:awards Best Graphics 2009
Best PC Game 2009
Best Game Design 2009
gptkbp:community gptkb:fanbase
active modding community
gptkbp:critical_reception positive
gptkbp:developer gptkb:GSC_Game_World
gptkbp:dlc gptkb:Misery_Mod
gptkbp:engine gptkb:X-Ray_Engine_1.6
gptkbp:game_engine gptkb:X-Ray_Engine
gptkbp:game_features gptkb:artifacts
gptkb:sound_design
health management
quests
radiation effects
anomalies
environmental storytelling
vehicle usage
day-night cycle
dynamic weather
realistic graphics
modding support
crafting system
inventory system
immersive atmosphere
enemy AI
NPC interactions
dynamic quests
map exploration
stealth mechanics
faction wars
weapons customization
survival mechanics
companion system
AI factions
gptkbp:game_modes single-player
gptkbp:gameplay open world
gptkbp:genre gptkb:first-person_shooter
gptkbp:influences gptkb:Chernobyl_disaster
gptkb:Roadside_Picnic
Stalker film
gptkbp:main_character gptkb:Alexander_Degtyarev
gptkbp:multiplayer no
gptkbp:narrative survival horror
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:predecessor gptkb:S._T._A._L._K._E._R.:_Clear_Sky
gptkbp:publisher gptkb:GSC_Game_World
gptkbp:release_date 2009-10-02
October 2, 2009
gptkbp:release_platform gptkb:PC
gptkbp:sequel gptkb:S._T._A._L._K._E._R.:_Clear_Sky
gptkb:S._T._A._L._K._E._R.:_Shadow_of_Chernobyl
gptkbp:series gptkb:S._T._A._L._K._E._R.
gptkbp:setting gptkb:Chernobyl_Exclusion_Zone
gptkbp:soundtrack gptkb:Oleg_Kovalov
gptkbp:bfsParent gptkb:S._T._A._L._K._E._R._2
gptkb:S._T._A._L._K._E._R.:_Shadow_of_Chernobyl
gptkb:Chernobyl
gptkb:Stalker_2:_Heart_of_Chernobyl
gptkbp:bfsLayer 5