Statements (21)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:decision_rule
gptkb:learning_strategy |
| gptkbp:alternativeName |
gptkb:Pavlov_strategy
|
| gptkbp:appliesTo |
gptkb:iterated_Prisoner's_Dilemma
|
| gptkbp:category |
heuristics
decision-making |
| gptkbp:describedYear |
1993
|
| gptkbp:describes |
behavioral adaptation
|
| gptkbp:hasRule |
change action if unsuccessful
repeat previous action if successful |
| gptkbp:publishedIn |
gptkb:Nature_(journal)
|
| gptkbp:relatedTo |
gptkb:Pavlov_strategy
gptkb:tit-for-tat |
| gptkbp:studiedBy |
gptkb:Karl_Sigmund
gptkb:Martin_A._Nowak |
| gptkbp:usedIn |
gptkb:reinforcement_learning
behavioral psychology game theory |
| gptkbp:bfsParent |
gptkb:Tit_for_Tat
|
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
Win-Stay, Lose-Shift
|