Statements (15)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:strategy
|
gptkbp:alsoKnownAs |
win-stay, lose-shift
|
gptkbp:category |
memory-one strategy
|
gptkbp:describedBy |
if previous outcome was a loss, switch move
if previous outcome was a win, repeat previous move |
gptkbp:firstDescribed |
gptkb:Nowak_and_Sigmund,_1993
|
https://www.w3.org/2000/01/rdf-schema#label |
Pavlov strategy
|
gptkbp:namedAfter |
gptkb:Ivan_Pavlov
|
gptkbp:optimalIn |
certain noisy environments
|
gptkbp:relatedTo |
tit for tat
|
gptkbp:response |
opponent's previous move and outcome
|
gptkbp:usedIn |
game theory
iterated prisoner's dilemma |
gptkbp:bfsParent |
gptkb:Win-Stay,_Lose-Shift
|
gptkbp:bfsLayer |
7
|