Statements (15)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:strategy
|
| gptkbp:alsoKnownAs |
win-stay, lose-shift
|
| gptkbp:category |
memory-one strategy
|
| gptkbp:describedBy |
if previous outcome was a loss, switch move
if previous outcome was a win, repeat previous move |
| gptkbp:firstDescribed |
gptkb:Nowak_and_Sigmund,_1993
|
| gptkbp:namedAfter |
gptkb:Ivan_Pavlov
|
| gptkbp:optimalIn |
certain noisy environments
|
| gptkbp:relatedTo |
tit for tat
|
| gptkbp:response |
opponent's previous move and outcome
|
| gptkbp:usedIn |
game theory
iterated prisoner's dilemma |
| gptkbp:bfsParent |
gptkb:Win-Stay,_Lose-Shift
|
| gptkbp:bfsLayer |
7
|
| https://www.w3.org/2000/01/rdf-schema#label |
Pavlov strategy
|