Vertex Shader

GPTKB entity

Statements (31)
Predicate Object
gptkbp:instanceOf Shader
gptkbp:canBe Morph Target Animation
Procedural Geometry
Skeletal Animation
Vertex Skinning
gptkbp:compatibleWith Access Neighboring Vertices
Create New Vertices
gptkbp:firstStageOf Programmable Graphics Pipeline
https://www.w3.org/2000/01/rdf-schema#label Vertex Shader
gptkbp:input Vertex Buffer
Vertex Data
gptkbp:introducedIn gptkb:OpenGL_2.0
gptkb:Direct3D_8
gptkbp:output Primitive Assembly Stage
Transformed Vertex Data
gptkbp:purpose Calculate Per-Vertex Lighting
Pass Data to Fragment Shader
Transform Vertex Positions
gptkbp:runsOn gptkb:graphics_card
gptkbp:usedBy gptkb:graphics_card
gptkbp:usedIn gptkb:Direct3D
gptkb:OpenGL
gptkb:Vulkan
3D Rendering
Graphics Pipeline
gptkbp:writtenBy gptkb:SPIR-V
gptkb:GLSL
gptkb:HLSL
gptkbp:bfsParent gptkb:Mesh_Shaders
gptkb:Primitive_Shader
gptkbp:bfsLayer 7