Statements (31)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:Shader
|
| gptkbp:canBe |
Morph Target Animation
Procedural Geometry Skeletal Animation Vertex Skinning |
| gptkbp:compatibleWith |
Access Neighboring Vertices
Create New Vertices |
| gptkbp:firstStageOf |
Programmable Graphics Pipeline
|
| gptkbp:input |
Vertex Buffer
Vertex Data |
| gptkbp:introducedIn |
gptkb:OpenGL_2.0
gptkb:Direct3D_8 |
| gptkbp:output |
Primitive Assembly Stage
Transformed Vertex Data |
| gptkbp:purpose |
Calculate Per-Vertex Lighting
Pass Data to Fragment Shader Transform Vertex Positions |
| gptkbp:runsOn |
gptkb:graphics_card
|
| gptkbp:usedBy |
gptkb:graphics_card
|
| gptkbp:usedIn |
gptkb:Direct3D
gptkb:OpenGL gptkb:Vulkan 3D Rendering Graphics Pipeline |
| gptkbp:writtenBy |
gptkb:SPIR-V
gptkb:GLSL gptkb:HLSL |
| gptkbp:bfsParent |
gptkb:Mesh_Shaders
gptkb:Primitive_Shader |
| gptkbp:bfsLayer |
7
|
| https://www.w3.org/2000/01/rdf-schema#label |
Vertex Shader
|