Statements (33)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:Graphics_Pipeline_Stage
|
| gptkbp:APIExtension |
gptkb:D3D12_SHADER_MODEL_6_5
gptkb:VK_EXT_mesh_shader gptkb:VK_NV_mesh_shader |
| gptkbp:enables |
Advanced Culling Techniques
Culling Optimization Dynamic Mesh Generation Efficient LOD Selection Flexible Geometry Processing Improved Rendering Performance Procedural Geometry Generation Task Shaders |
| gptkbp:introduced |
gptkb:NVIDIA
|
| gptkbp:introducedIn |
gptkb:Turing_Architecture
2018 |
| gptkbp:partOf |
GPU Pipeline
|
| gptkbp:replacedBy |
gptkb:Geometry_Shader
gptkb:Vertex_Shader |
| gptkbp:requires |
Modern GPU Hardware
|
| gptkbp:standardizedBy |
gptkb:Microsoft
gptkb:Khronos_Group |
| gptkbp:supportedBy |
gptkb:AMD_RDNA2_GPUs
gptkb:Intel_Arc_GPUs gptkb:DirectX_12_Ultimate gptkb:Vulkan gptkb:NVIDIA_RTX_GPUs |
| gptkbp:usedIn |
gptkb:CAD_Applications
Game Engines Real-Time Rendering |
| gptkbp:bfsParent |
gptkb:AMD_RDNA2
gptkb:DirectX_12 |
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
Mesh Shaders
|