Statements (20)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:Graphics_Technology
|
| gptkbp:announced |
gptkb:Vega_GPU_architecture
2017 |
| gptkbp:category |
GPU Shader Technology
|
| gptkbp:developedBy |
gptkb:AMD
|
| gptkbp:enabledByDefaultOn |
gptkb:RDNA_GPUs
|
| gptkbp:enables |
Culling and LOD selection
Improved geometry processing efficiency |
| gptkbp:features |
gptkb:AMD_RDNA_GPUs
gptkb:AMD_Vega_GPUs |
| gptkbp:improves |
GPU pipeline efficiency
|
| gptkbp:notEnabledByDefaultOn |
gptkb:Vega_GPUs
|
| gptkbp:purpose |
Combine vertex and geometry shader stages
|
| gptkbp:relatedTo |
gptkb:Geometry_Shader
gptkb:Vertex_Shader |
| gptkbp:supportedBy |
gptkb:Vulkan
gptkb:DirectX_12 |
| gptkbp:bfsParent |
gptkb:Vega_architecture
|
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
Primitive Shader
|