Statements (61)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:game_engine
|
gptkbp:developed_by |
gptkb:Epic_Games
|
gptkbp:features |
high-quality audio
real-time rendering AI systems dynamic lighting advanced physics simulation |
https://www.w3.org/2000/01/rdf-schema#label |
UNREAL Engine 3
|
gptkbp:license |
proprietary
|
gptkbp:notable_features |
gptkb:Community_support
gptkb:Post-processing_effects Debugging tools Integrated development environment Profiling tools VR support Cross-platform development Networking capabilities Animation tools Customizable user interface Scripting tools Multiplayer support Lighting tools Localization support Physics-based animation Extensive documentation Sound design tools User-generated content support Material editor Particle system Kismet visual scripting Animation blending Game analytics tools Source code access Character rigging tools Visual effects tools Physics tools Level streaming Shader model 3.0 support Matinee cinematics Asset marketplace Terrain editing tools |
gptkbp:platforms |
gptkb:Mac_OS_X
gptkb:Play_Station_3 gptkb:Xbox_360 gptkb:Windows |
gptkbp:predecessor |
gptkb:Unreal_Engine_2
|
gptkbp:programming_language |
gptkb:Unreal_Script
|
gptkbp:release_date |
gptkb:2006
|
gptkbp:successor |
gptkb:UNREAL_Engine_4
gptkb:Unreal_Engine_4 |
gptkbp:supports |
gptkb:Open_GL
gptkb:Direct_X_10 gptkb:Direct_X_9 |
gptkbp:used_in |
gptkb:Batman:_Arkham_Asylum
gptkb:Gears_of_War gptkb:Street_Fighter_IV gptkb:Bioshock gptkb:Mass_Effect |
gptkbp:bfsParent |
gptkb:Persona_4_Arena
gptkb:Blaz_Blue:_Central_Fiction |
gptkbp:bfsLayer |
5
|