Unreal Engine 2

GPTKB entity

Statements (57)
Predicate Object
gptkbp:instanceOf piston engine
gptkbp:developer gptkb:Epic_Games
gptkbp:firstReleased 2002
https://www.w3.org/2000/01/rdf-schema#label Unreal Engine 2
gptkbp:license proprietary
gptkbp:notableFeature gptkb:Matinee_cinematic_tool
gptkb:UnrealEd_2.0_editor
modular architecture
particle system
terrain system
dynamic lighting
Karma physics engine integration
audio improvements
improved AI system
improved animation system
improved debugging tools
improved level streaming
improved multiplayer support
improved rendering engine
improved scripting with UnrealScript
improved user interface system
networking improvements
support for advanced physics
support for cinematic sequences
support for custom shaders
support for high-resolution textures
support for large outdoor environments
support for large textures
support for modding
support for multiple platforms
support for skeletal animation
support for static meshes
support for voice communication
vertex and pixel shader support
gptkbp:platform gptkb:Mac_OS
gptkb:Microsoft_Windows
gptkb:PlayStation_2
gptkb:Xbox
gptkb:Linux
gptkb:GameCube
gptkbp:predecessor gptkb:Unreal_Engine
gptkbp:successor gptkb:Unreal_Engine_3
gptkbp:supports gptkb:OpenGL
gptkb:DirectX
gptkbp:usedIn gptkb:America's_Army
gptkb:Tom_Clancy's_Rainbow_Six_3
gptkb:Unreal_Tournament_2003
gptkb:Unreal_Tournament_2004
gptkb:Splinter_Cell
gptkbp:writtenBy gptkb:C++
gptkbp:bfsParent gptkb:Unreal_Engine_3
gptkb:Republic_Commando
gptkb:The_Simpsons_Game
gptkb:Unreal_Engine
gptkb:Tom_Clancy's_Splinter_Cell
gptkb:Vengeance_engine
gptkbp:bfsLayer 6