gptkbp:instance_of
|
gptkb:game_engine
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gptkbp:developed_by
|
gptkb:Epic_Games
|
gptkbp:engine
|
gptkb:C_programming_language
gptkb:Animation
asset management
collaboration tools
debugging tools
networking capabilities
modular architecture
sound propagation
particle systems
post-processing effects
profiling tools
user interface design tools
AI pathfinding
customizable shaders
visual scripting
dynamic shadows
terrain rendering
version control support
level streaming
content pipeline
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gptkbp:features
|
real-time rendering
AI systems
multiplayer support
dynamic lighting
advanced physics
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gptkbp:graphics
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gptkb:Open_GL
gptkb:Direct3_D
|
https://www.w3.org/2000/01/rdf-schema#label
|
Unreal Engine 2
|
gptkbp:license
|
proprietary
|
gptkbp:notable_games
|
gptkb:The_Chronicles_of_Riddick:_Escape_from_Butcher_Bay
gptkb:Doom_3
gptkb:Robo_Cop:_Rogue_City
gptkb:The_Wheelman
gptkb:America's_Army
|
gptkbp:platforms
|
gptkb:Mac_OS_X
gptkb:PC
|
gptkbp:predecessor
|
gptkb:Unreal_Engine
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gptkbp:programming_language
|
gptkb:Unreal_Script
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gptkbp:release_date
|
gptkb:2002
|
gptkbp:sound
|
gptkb:Open_AL
gptkb:Acoustic
|
gptkbp:style_of_play
|
gptkb:first-person_shooter
gptkb:arena
gptkb:role-playing_game
action-adventure
third-person shooter
|
gptkbp:successor
|
gptkb:Unreal_Engine_3
|
gptkbp:supports
|
gptkb:Play_Station_2
gptkb:Xbox
gptkb:Windows
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gptkbp:used_in
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gptkb:Unreal_Tournament_2003
gptkb:Unreal_Championship_2
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gptkbp:bfsParent
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gptkb:Epic_Games
gptkb:Unreal_Engine
|
gptkbp:bfsLayer
|
4
|