The Rage series

GPTKB entity

Statements (80)
Predicate Object
gptkbp:instance_of gptkb:video_game_series
gptkbp:bfsLayer 6
gptkbp:bfsParent gptkb:The_Rage
gptkbp:art_style stylized graphics
gptkbp:character gptkb:Anarchy
gptkb:Psycho
gptkb:Dr._Kvasir
gptkb:General_Cross
gptkb:Nicholas_Raine
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:id_Software
gptkbp:engine gptkb:id_Tech_5
gptkb:id_Tech_6
gptkbp:first_released gptkb:Rage
gptkbp:game_mechanics gptkb:spacecraft
gptkb:faction
gptkb:Ability
gptkb:Twitter_account
gptkb:museum
gptkb:stock_market_index
resource management
upgrades
boss battles
combat tactics
vehicle customization
time trials
environmental hazards
combat mechanics
environmental storytelling
co-op gameplay
character customization
side quests
day-night cycle
dynamic weather system
character progression
vehicle upgrades
crafting system
environmental puzzles
skill trees
difficulty settings
enemy variety
skill upgrades
dynamic events
exploration rewards
loot system
enemy AI
enemy factions
crafting recipes
combat upgrades
new game plus mode
NPC interactions
dynamic quests
enemy encounters
stealth mechanics
dynamic dialogue
challenge modes
vehicle combat
quest branching
combat arenas
vehicle physics
mission structure
vehicle races
Pv P modes
gptkbp:gameplay open world
vehicular combat
first-person shooting
gptkbp:has_expansion gptkb:Rage_2:_Rise_of_the_Ghosts
gptkb:Rage_2:_Terror_Mania
Rage: The Scorchers
https://www.w3.org/2000/01/rdf-schema#label The Rage series
gptkbp:influences gptkb:Borderlands_series
gptkb:Doom_series
gptkb:Mad_Max_franchise
gptkbp:multiplayer available in Rage 2
gptkbp:narrative_style focuses on survival and combat
gptkbp:publisher gptkb:Bethesda_Softworks
gptkbp:sales over 1 million copies for Rage 2
over 2 million copies for Rage
gptkbp:setting post-apocalyptic world
gptkbp:soundtrack composed by Andrew Hulshult