Statements (69)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:developed_by |
gptkb:Avalanche_Studios
|
gptkbp:features |
cooperative gameplay
open world intense action character progression immersive gameplay crafting system upgradable abilities rich character development high replayability dynamic missions vehicle combat narrative-driven missions explosive combat |
gptkbp:gameplay |
combat-focused
|
gptkbp:genre |
gptkb:legal_case
|
gptkbp:has |
gptkb:fandom
fast-paced gameplay community challenges rich lore varied environments strong community support various weapons various difficulty levels frequent updates character customization dynamic weather system multiplayer elements exploration elements post-launch support unique art style online features varied enemy types unique gameplay mechanics immersive sound design immersive world varied missions engaging storyline unique enemies |
gptkbp:has_expansion |
gptkb:Rage_2
|
gptkbp:includes |
gptkb:seasonal_events
gptkb:museum boss battles new maps new skins new weapons new abilities side quests new challenges new locations new enemies new game modes new story elements new enemy factions |
gptkbp:inspired_by |
gptkb:Rage_series
|
gptkbp:mode |
single-player
|
gptkbp:narrative_style |
horror-themed
|
gptkbp:part_of |
gptkb:Rage_series
|
gptkbp:platform |
gptkb:Microsoft_Windows
gptkb:Xbox_One gptkb:Play_Station_4 |
gptkbp:published_by |
gptkb:Bethesda_Softworks
|
gptkbp:release_date |
December 2019
November 14, 2019 |
gptkbp:setting |
post-apocalyptic world
|
gptkbp:supports |
DL Cs
|
gptkbp:bfsParent |
gptkb:Rage_2
|
gptkbp:bfsLayer |
4
|