gptkbp:instance_of
|
gptkb:fictional_species
|
gptkbp:abilities
|
gptkb:weapons
attacks with projectiles
|
gptkbp:affects
|
mechanical noises
|
gptkbp:ai
|
aggressive targeting
|
gptkbp:appearance
|
mechanical spider-like creature
|
gptkbp:behavior
|
aggressive
|
gptkbp:character_design
|
mechanical aesthetics
|
gptkbp:community_health
|
high
|
gptkbp:created_by
|
gptkb:id_Software
|
gptkbp:cultural_impact
|
gptkb:enemy
|
gptkbp:defeated
|
gptkb:players
|
gptkbp:defense
|
armored
|
gptkbp:design
|
futuristic
|
gptkbp:design_influence
|
gptkb:cybernetic_enhancements
|
gptkbp:developer
|
gptkb:id_Software
|
gptkbp:difficulty
|
varies by player skill
|
gptkbp:difficulty_levels
|
medium to hard
|
gptkbp:environment
|
industrial
|
gptkbp:fan_art
|
widely created
|
gptkbp:fan_reception
|
popular
|
gptkbp:fighting_style
|
ranged attacks
|
gptkbp:first_appearance
|
gptkb:Quake_II
|
gptkbp:game_awards
|
gptkb:none
|
gptkbp:game_community
|
active fanbase
|
gptkbp:game_engine
|
gptkb:id_Tech_2
|
gptkbp:game_mechanics
|
enemy encounters
|
gptkbp:game_modes
|
single-player
|
gptkbp:game_series
|
gptkb:Quake
|
gptkbp:game_setting
|
sci-fi universe
|
gptkbp:game_updates
|
patches released
|
gptkbp:genre
|
gptkb:first-person_shooter
|
gptkbp:goals
|
defeat enemies
|
gptkbp:has_lore
|
part of Strogg army
|
gptkbp:has_role
|
gptkb:boss
|
gptkbp:has_spin_offs
|
gptkb:none
|
gptkbp:has_weakness
|
explosives
|
https://www.w3.org/2000/01/rdf-schema#label
|
Strogg spider
|
gptkbp:influence
|
inspired other games
|
gptkbp:inspiration
|
spider robots
|
gptkbp:legacy
|
influential enemy design
|
gptkbp:location
|
Strogg base
|
gptkbp:merchandise
|
gptkb:figurines
|
gptkbp:military_strategy
|
flanking
|
gptkbp:modifications
|
custom levels
|
gptkbp:movement
|
gptkb:fast
|
gptkbp:multiplayer
|
not applicable
|
gptkbp:narrative
|
gptkb:antagonist
part of Strogg storyline
|
gptkbp:nest_location
|
Strogg facilities
|
gptkbp:part_of
|
gptkb:Quake_series
|
gptkbp:platform
|
gptkb:PC
|
gptkbp:publisher
|
gptkb:GT_Interactive
|
gptkbp:related_character
|
gptkb:Strogg
|
gptkbp:released
|
gptkb:1997
|
gptkbp:size
|
large
|
gptkbp:soundtrack
|
ambient music
|
gptkbp:speed
|
fast-moving
|
gptkbp:strategy
|
use cover
avoid projectiles
|
gptkbp:themes
|
war and conflict
|
gptkbp:type
|
gptkb:enemy
|
gptkbp:user_experience
|
challenging encounter
|
gptkbp:bfsParent
|
gptkb:Strogg
|
gptkbp:bfsLayer
|
6
|