Stalker (video game)

GPTKB entity

Statements (58)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Roadside_Picnic
gptkbp:art_style Realistic
gptkbp:community Active
gptkbp:community_events Annual modding contests
gptkbp:critical_reception Positive
gptkbp:developer gptkb:GSC_Game_World
gptkbp:enemy gptkb:military_unit
gptkb:physicist
Bandits
gptkbp:engine gptkb:X-Ray_Engine
gptkbp:environment Radioactive wasteland
gptkbp:fan_base gptkb:Dedicated
gptkbp:game_mechanics gptkb:Factions
Inventory management
Crafting system
Weapon customization
Quest system
Stamina system
Radiation management
gptkbp:gameplay Open world
gptkbp:genre gptkb:legal_case
https://www.w3.org/2000/01/rdf-schema#label Stalker (video game)
gptkbp:in-game_currency Roubles
gptkbp:in-game_items gptkb:weapon
gptkb:Photographer
gptkb:product
gptkb:software
gptkb:artifact
gptkb:armor
Upgrades
Medical supplies
Quest items
gptkbp:influences Survival horror games
Open world games
gptkbp:inspiration gptkb:Roadside_Picnic
Stalker film
gptkbp:intelligence Dynamic NPC behavior
gptkbp:mod_support gptkb:battle
gptkbp:mode Single-player
gptkbp:modifications gptkb:S._T._A._L._K._E._R.:_Anomaly
gptkb:S._T._A._L._K._E._R.:_Call_of_Chernobyl
gptkb:S._T._A._L._K._E._R.:_Lost_Alpha
gptkb:S._T._A._L._K._E._R.:_Misery
gptkb:S._T._A._L._K._E._R.:_Shadow_of_Chernobyl_Remastered
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_theme gptkb:Survival
gptkbp:number_of_teams Marked One
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:publisher gptkb:GSC_Game_World
gptkbp:release_date March 20, 2007
gptkbp:sales Over 2 million copies
gptkbp:sequel gptkb:S._T._A._L._K._E._R.:_Clear_Sky
gptkb:S._T._A._L._K._E._R.:_Call_of_Pripyat
gptkbp:series gptkb:S._T._A._L._K._E._R.
gptkbp:setting gptkb:Chernobyl_Exclusion_Zone
gptkbp:soundtrack Dynamic music system