Statements (66)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:game_engine
|
gptkbp:developed_by |
gptkb:GSC_Game_World
|
gptkbp:features |
environmental storytelling
open world day-night cycle weather effects |
gptkbp:first_released |
gptkb:2001
|
gptkbp:has |
gptkb:modding_community
gptkb:sound_design gptkb:AI_technology gptkb:editor community support user-friendly interface modular architecture extensive documentation performance optimization tools scripting capabilities frequent updates dynamic weather system community mods advanced lighting techniques support for localization detailed character models NPC interactions active development extensive lore support for DLCs support for achievements support for leaderboards user-generated content support support for various file formats cutscene capabilities extensive testing tools support for cloud saves extensive asset library extensive community forums dynamic NPC behavior realistic terrain rendering support for modding tools |
https://www.w3.org/2000/01/rdf-schema#label |
X-Ray Engine
|
gptkbp:influenced_by |
gptkb:Unreal_Engine
gptkb:Cry_Engine |
gptkbp:known_for |
realistic graphics
immersive gameplay |
gptkbp:successor |
gptkb:X-Ray_Engine_2
|
gptkbp:supports |
gptkb:multiplayer_mode
cross-platform development modular design realistic physics high-resolution textures physics simulation dynamic lighting advanced AI AI pathfinding custom animations real-time shadows VR capabilities |
gptkbp:used_in |
gptkb:S._T._A._L._K._E._R.:_Clear_Sky
gptkb:S._T._A._L._K._E._R.:_Call_of_Pripyat gptkb:S._T._A._L._K._E._R.:_Shadow_of_Chernobyl gptkb:S._T._A._L._K._E._R._2:_Heart_of_Chernobyl |
gptkbp:uses |
gptkb:Open_GL
gptkb:Direct_X |
gptkbp:written_in |
gptkb:C++
|
gptkbp:bfsParent |
gptkb:S._T._A._L._K._E._R.:_Shadow_of_Chernobyl
|
gptkbp:bfsLayer |
5
|