X-Ray Engine

GPTKB entity

Statements (66)
Predicate Object
gptkbp:instance_of gptkb:game_engine
gptkbp:developed_by gptkb:GSC_Game_World
gptkbp:features environmental storytelling
open world
day-night cycle
weather effects
gptkbp:first_released gptkb:2001
gptkbp:has gptkb:modding_community
gptkb:sound_design
gptkb:AI_technology
gptkb:editor
community support
user-friendly interface
modular architecture
extensive documentation
performance optimization tools
scripting capabilities
frequent updates
dynamic weather system
community mods
advanced lighting techniques
support for localization
detailed character models
NPC interactions
active development
extensive lore
support for DLCs
support for achievements
support for leaderboards
user-generated content support
support for various file formats
cutscene capabilities
extensive testing tools
support for cloud saves
extensive asset library
extensive community forums
dynamic NPC behavior
realistic terrain rendering
support for modding tools
https://www.w3.org/2000/01/rdf-schema#label X-Ray Engine
gptkbp:influenced_by gptkb:Unreal_Engine
gptkb:Cry_Engine
gptkbp:known_for realistic graphics
immersive gameplay
gptkbp:successor gptkb:X-Ray_Engine_2
gptkbp:supports gptkb:multiplayer_mode
cross-platform development
modular design
realistic physics
high-resolution textures
physics simulation
dynamic lighting
advanced AI
AI pathfinding
custom animations
real-time shadows
VR capabilities
gptkbp:used_in gptkb:S._T._A._L._K._E._R.:_Clear_Sky
gptkb:S._T._A._L._K._E._R.:_Call_of_Pripyat
gptkb:S._T._A._L._K._E._R.:_Shadow_of_Chernobyl
gptkb:S._T._A._L._K._E._R._2:_Heart_of_Chernobyl
gptkbp:uses gptkb:Open_GL
gptkb:Direct_X
gptkbp:written_in gptkb:C++
gptkbp:bfsParent gptkb:S._T._A._L._K._E._R.:_Shadow_of_Chernobyl
gptkbp:bfsLayer 5