gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
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4
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gptkbp:bfsParent
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gptkb:S._T._A._L._K._E._R.:_Clear_Sky
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gptkbp:armament
|
various
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gptkbp:art_style
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realistic
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gptkbp:awards
|
nominated for several
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gptkbp:beam
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gptkb:battle
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gptkbp:character_customization
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gptkb:battle
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gptkbp:combat_system
|
tactical
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gptkbp:community
|
active
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gptkbp:critical_reception
|
generally favorable reviews
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gptkbp:developer
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gptkb:GSC_Game_World
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gptkbp:difficulty
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adjustable
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gptkbp:dlc
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gptkb:battle
various factions
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gptkbp:engine
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gptkb:X-Ray_Engine
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gptkbp:environment
|
post-apocalyptic
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gptkbp:environmental_impact
|
gptkb:battle
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gptkbp:faction
|
various
|
gptkbp:fan_base
|
dedicated
|
gptkbp:game_engine
|
X-Ray Engine 1.5
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gptkbp:game_features
|
day-night cycle
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gptkbp:game_length
|
15-20 hours
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gptkbp:game_mechanics
|
survival elements
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gptkbp:game_modes
|
single-player
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gptkbp:game_world
|
open-world sandbox
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gptkbp:gameplay
|
open world
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gptkbp:genre
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gptkb:legal_case
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gptkbp:graphics
|
high-quality
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gptkbp:has_lore
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rich and detailed
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gptkbp:has_sequel
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gptkb:S._T._A._L._K._E._R.:_Shadow_of_Chernobyl
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gptkbp:healthcare
|
realistic
|
gptkbp:influences
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gptkb:Chernobyl_disaster
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gptkbp:inspiration
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gptkb:Stalker_novel_series
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gptkbp:intelligence
|
dynamic
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gptkbp:merchandise
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gptkb:battle
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gptkbp:mod_support
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gptkb:battle
|
gptkbp:modifications
|
community-created
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gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
survival horror
|
gptkbp:notable_episodes
|
prequel to Shadow of Chernobyl
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gptkbp:number_of_teams
|
gptkb:Scar
impact story
|
gptkbp:platform
|
gptkb:Microsoft_Windows
|
gptkbp:publisher
|
gptkb:GSC_Game_World
|
gptkbp:release_date
|
August 22, 2008
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gptkbp:release_platform
|
gptkb:PC
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gptkbp:series
|
gptkb:S._T._A._L._K._E._R.
|
gptkbp:setting
|
gptkb:Chernobyl_Exclusion_Zone
|
gptkbp:sound
|
immersive
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gptkbp:soundtrack
|
gptkb:Mikhail_S._Kovalchuk
|
gptkbp:themes
|
survival, exploration, and horror
|
gptkbp:updates
|
frequent
|
gptkbp:user_interface
|
intuitive
|