gptkbp:instanceOf
|
gptkb:video_game
|
gptkbp:awards
|
gptkb:GameSpot_Game_of_the_Year_1996
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gptkbp:composer
|
gptkb:Trent_Reznor
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gptkbp:designer
|
gptkb:John_Romero
gptkb:Sandy_Petersen
gptkb:American_McGee
gptkb:Tim_Willits
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gptkbp:developer
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gptkb:id_Software
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gptkbp:enemyOf
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gptkb:Dragon
gptkb:Shub-Niggurath
gptkb:Shambler
Vore
|
gptkbp:engine
|
gptkb:Quake_engine
|
gptkbp:expansion
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gptkb:Quake_Mission_Pack_No._2:_Dissolution_of_Eternity
gptkb:Quake_Mission_Pack_No._1:_Scourge_of_Armagon
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gptkbp:genre
|
first-person shooter
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gptkbp:graphics
|
real-time 3D rendering
|
https://www.w3.org/2000/01/rdf-schema#label
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Quake (video game)
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gptkbp:influenced
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gptkb:Half-Life_(video_game)
gptkb:Counter-Strike
gptkb:Unreal_(video_game)
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gptkbp:mainCharacter
|
Ranger
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gptkbp:mode
|
multiplayer
single-player
|
gptkbp:multiplayer
|
gptkb:Internet
gptkb:collaboration
gptkb:LAN
deathmatch
|
gptkbp:notableFor
|
modding community
speedrunning community
QuakeWorld online update
pioneering true 3D graphics in FPS games
popularizing online multiplayer deathmatch
|
gptkbp:platform
|
gptkb:Sega_Saturn
gptkb:Windows
gptkb:Amiga
gptkb:MS-DOS
gptkb:Mac_OS
gptkb:Nintendo_Switch
gptkb:PlayStation_4
gptkb:PlayStation_5
gptkb:Xbox_One
gptkb:Xbox_Series_X/S
gptkb:Linux
gptkb:Nintendo_64
|
gptkbp:predecessor
|
gptkb:Doom_(video_game)
|
gptkbp:publisher
|
gptkb:GT_Interactive
|
gptkbp:releaseDate
|
June 22, 1996
|
gptkbp:remakeOf
|
gptkb:Quake_Remastered_(2021)
|
gptkbp:series
|
gptkb:Quake
|
gptkbp:setting
|
dark fantasy
|
gptkbp:sourceCodeReleased
|
December 1999
|
gptkbp:successor
|
gptkb:Quake_II
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gptkbp:weapon
|
shooting
piston engine
thunderbolt
nailgun
|
gptkbp:bfsParent
|
gptkb:Sandy_Petersen
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gptkbp:bfsLayer
|
5
|