Statements (104)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:microprocessor
gptkb:technology |
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:NVIDIA_cu_DNN
gptkb:cu_DNN gptkb:NVIDIA_cu_BLAS |
gptkbp:architectural_style |
gptkb:architect
gptkb:Turing |
gptkbp:based_on |
12nm process technology
12nm Fin FET process |
gptkbp:competes_with |
AMDRDNA architecture
|
gptkbp:developed_by |
gptkb:DJ
|
gptkbp:enables |
gptkb:DLSS
gptkb:NVIDIA_Broadcast |
gptkbp:enhances |
gptkb:benchmark
efficiency |
gptkbp:features |
real-time ray tracing
AI-based features variable rate shading multi-view rendering mesh shaders |
gptkbp:has |
GDD R6 memory
|
https://www.w3.org/2000/01/rdf-schema#label |
NVIDIA Turing architecture
|
gptkbp:improves |
gptkb:benchmark
frame rates visual fidelity |
gptkbp:includes |
gptkb:NVIDIA_Studio
gptkb:NVIDIA_Reflex gptkb:NVIDIA_Broadcast Tensor cores |
gptkbp:introduced |
gptkb:Tensor_Cores
RT Cores |
gptkbp:is_compatible_with |
gptkb:software
gptkb:CUDA gptkb:chess_match NVIDIA drivers NVIDIADLSS NVIDIAG-SYNC |
gptkbp:is_known_for |
energy efficiency
flexibility scalability high efficiency high frame rates advanced shading techniques support for AI-enhanced graphics advanced graphics features high performance in gaming support for HDR gaming support for high refresh rates support for multiple display outputs support for high dynamic range (HDR) content support for advanced rendering techniques support for VR gaming support for 4 K gaming support for 8 K gaming high performance in AI workloads high performance in professional visualization support for ray tracing in games |
gptkbp:is_optimized_for |
gptkb:musician
gptkb:software_framework deep learning high-performance computing high-resolution gaming real-time applications graphics rendering AI workloads |
gptkbp:is_part_of |
NVIDIAGPU family
NVIDIARTX platform |
gptkbp:is_used_in |
gptkb:Ge_Force_RTX_20_series
gptkb:Quadro_RTX_series gptkb:NVIDIA_Ge_Force_NOW deep learning gaming cloud gaming services professional visualization NVIDIARTXA series Titan RTX Ge Force GTX 16 series |
gptkbp:key |
real-time ray tracing
variable rate shading multi-view rendering AI-enhanced features mesh shading NVIDIADLSS adaptive shading |
gptkbp:preceded_by |
gptkb:Pascal_architecture
|
gptkbp:predecessor |
gptkb:NVIDIA_Pascal_architecture
|
gptkbp:provides |
AI-enhanced graphics
hardware-accelerated ray tracing |
gptkbp:released_in |
gptkb:2018
|
gptkbp:succeeded_by |
gptkb:Ampere_architecture
|
gptkbp:successor |
gptkb:NVIDIA_Ampere_architecture
|
gptkbp:supports |
gptkb:NVIDIA_Studio
gptkb:Vulkan gptkb:Direct_X_12 gptkb:G-SYNC gptkb:NVIDIA_Reflex gptkb:Vulkan_extension gptkb:Open_GL_4.6 real-time ray tracing AI-based features |
gptkbp:used_in |
gptkb:Tesla_T4
gptkb:Ge_Force_RTX_20_series gptkb:Quadro_RTX_series |