Statements (30)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:graphics_rendering_technology
|
| gptkbp:abbreviation |
gptkb:Variable_Rate_Shading
|
| gptkbp:allows |
different shading rates within a single frame
|
| gptkbp:enables |
higher frame rates
power savings |
| gptkbp:features |
gptkb:DirectX_12_Ultimate
|
| gptkbp:hasType |
per-draw VRS
per-primitive VRS per-tile VRS |
| gptkbp:introducedIn |
2018
|
| gptkbp:purpose |
improve rendering performance
maintain visual quality reduce GPU workload |
| gptkbp:relatedTo |
foveated rendering
multi-rate shading |
| gptkbp:supportedBy |
gptkb:NVIDIA_Ampere_architecture
gptkb:NVIDIA_Turing_architecture gptkb:Vulkan gptkb:DirectX_12 gptkb:AMD_RDNA_2_architecture gptkb:Intel_Xe_graphics |
| gptkbp:usedBy |
gptkb:Microsoft_Flight_Simulator_(2020)
gptkb:Wolfenstein:_Youngblood gptkb:Gears_Tactics |
| gptkbp:usedIn |
gptkb:computer_graphics
video games real-time graphics |
| gptkbp:bfsParent |
gptkb:Xbox_Series_S
|
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
Variable Rate Shading (VRS)
|