Halo: Reach Engine

GPTKB entity

Statements (63)
Predicate Object
gptkbp:instance_of gptkb:game_engine
gptkbp:developed_by gptkb:Bungie
gptkbp:engine_type proprietary engine
version 1.0
version 1.1
version 1.2
gptkbp:features gptkb:battle_pass_system
gptkb:campaign_mode
community events
customization options
player statistics
cooperative gameplay
seasonal updates
character customization
in-game purchases
social features
environmental effects
particle effects
dynamic weather effects
user interface improvements
audio enhancements
competitive gameplay
multiplayer capabilities
new gameplay mechanics
skill-based matchmaking
improved graphics
AI pathfinding
spectator mode
game modes
clan support
real-time shadows
theater mode
vehicle physics
forge mode
advanced animation system
enhanced AI
gptkbp:influenced future Halo games
gptkbp:influenced_by gptkb:Halo_3_Engine
gptkbp:known_for smooth gameplay
realistic physics
high-quality graphics
dynamic lighting
gptkbp:part_of gptkb:Halo_franchise
gptkbp:predecessor gptkb:Halo_3_Engine
gptkbp:released_in gptkb:2010
gptkbp:successor gptkb:Halo_4_Engine
gptkbp:supports gptkb:Xbox_360
gptkb:online_multiplayer
gptkb:modding_community
gptkb:patches
gptkb:Windows
game updates
achievements
cross-platform play
leaderboards
high frame rates
HD graphics
split-screen multiplayer
DLC content
gptkbp:used_in gptkb:Halo:_Reach
gptkbp:utilizes gptkb:Direct_X_9
gptkbp:bfsParent gptkb:Halo_4_Engine
gptkbp:bfsLayer 5