Statements (63)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:game_engine
|
gptkbp:developed_by |
gptkb:Bungie
|
gptkbp:engine_type |
proprietary engine
version 1.0 version 1.1 version 1.2 |
gptkbp:features |
gptkb:battle_pass_system
gptkb:campaign_mode community events customization options player statistics cooperative gameplay seasonal updates character customization in-game purchases social features environmental effects particle effects dynamic weather effects user interface improvements audio enhancements competitive gameplay multiplayer capabilities new gameplay mechanics skill-based matchmaking improved graphics AI pathfinding spectator mode game modes clan support real-time shadows theater mode vehicle physics forge mode advanced animation system enhanced AI |
gptkbp:influenced |
future Halo games
|
gptkbp:influenced_by |
gptkb:Halo_3_Engine
|
gptkbp:known_for |
smooth gameplay
realistic physics high-quality graphics dynamic lighting |
gptkbp:part_of |
gptkb:Halo_franchise
|
gptkbp:predecessor |
gptkb:Halo_3_Engine
|
gptkbp:released_in |
gptkb:2010
|
gptkbp:successor |
gptkb:Halo_4_Engine
|
gptkbp:supports |
gptkb:Xbox_360
gptkb:online_multiplayer gptkb:modding_community gptkb:patches gptkb:Windows game updates achievements cross-platform play leaderboards high frame rates HD graphics split-screen multiplayer DLC content |
gptkbp:used_in |
gptkb:Halo:_Reach
|
gptkbp:utilizes |
gptkb:Direct_X_9
|
gptkbp:bfsParent |
gptkb:Halo_4_Engine
|
gptkbp:bfsLayer |
5
|