gptkbp:instance_of
|
gptkb:animated_series
gptkb:video_game
gptkb:comic_book_series
gptkb:novel
|
gptkbp:adapted_into
|
gptkb:video_game
video game Halo: Reach
|
gptkbp:animation_style
|
gptkb:CGI
|
gptkbp:antagonist
|
gptkb:Covenant_forces
gptkb:Covenant
|
gptkbp:art_style
|
Realistic
realistic
|
gptkbp:author
|
gptkb:Eric_Nylund
|
gptkbp:awards
|
gptkb:Best_Shooter
gptkb:Best_Graphics
gptkb:Best_Multiplayer_Game
gptkb:Best_Soundtrack
gptkb:N/_A
multiple Game of the Year awards
Best Xbox 360 Game
Best Shooter at the 2010 Spike Video Game Awards
|
gptkbp:based_on
|
gptkb:Halo_video_game_series
|
gptkbp:campaign_mode
|
gptkb:Yes
yes
|
gptkbp:campaigns
|
gptkb:Firefight
Single-player
approximately 10 hours
Cooperative multiplayer
8-10 hours
|
gptkbp:challenges
|
daily and weekly
|
gptkbp:character
|
gptkb:Dr._Catherine_Halsey
gptkb:Carter-A259
gptkb:Emile-A239
gptkb:Jun-A266
gptkb:Kat-B320
gptkb:Noble_Six
gptkb:George-052
gptkb:Halsey
|
gptkbp:character_classes
|
gptkb:Elite
gptkb:Brute
gptkb:Spartan
gptkb:Grunt
gptkb:Jackal
|
gptkbp:character_customization
|
yes
armor abilities
|
gptkbp:characters
|
Carter, Kat, Emile, Jun, Jorge
|
gptkbp:community
|
active fanbase
|
gptkbp:community_support
|
active
active community
active modding community
Active modding community
Fan art and fan fiction
Fan-made content
|
gptkbp:composed_by
|
gptkb:Neil_Davidge
|
gptkbp:conflict
|
gptkb:Human-Covenant_War
|
gptkbp:cover_artist
|
gptkb:Jason_Chan
|
gptkbp:created_by
|
gptkb:Bungie
|
gptkbp:critical_reception
|
Highly acclaimed
positive
generally positive
mixed reviews
highly acclaimed
|
gptkbp:cultural_impact
|
gptkb:significant
significant in gaming history
|
gptkbp:customization_options
|
gptkb:Character_customization
yes
Weapon skins
Armor abilities
armor customization, weapon skins
|
gptkbp:developed_by
|
gptkb:Bungie
gptkb:Bungie_Studios
Bungie LLC
|
gptkbp:developer
|
gptkb:Bungie
|
gptkbp:difficulty_levels
|
Easy, Normal, Heroic, Legendary
|
gptkbp:directed_by
|
Various directors
|
gptkbp:dlc
|
gptkb:Anniversary_Map_Pack
gptkb:Defiant_Map_Pack
gptkb:N/_A
Noble Map Pack
|
gptkbp:enemy_types
|
gptkb:Spartans
gptkb:Covenant
|
gptkbp:engine
|
Improved AI
Blam! Engine
Dynamic lighting
Physics simulation
Enhanced graphics
|
gptkbp:explores
|
events before Halo: Combat Evolved
|
gptkbp:explores_themes
|
gptkb:sacrifice
gptkb:war
camaraderie
|
gptkbp:fan_base
|
large
large and dedicated
Large and dedicated
dedicated fanbase
|
gptkbp:features
|
gptkb:military_leadership
gptkb:Noble_Team
gptkb:betrayal
gptkb:survival
gptkb:teamwork
gptkb:campaign_mode
gptkb:SPARTAN_soldiers
gptkb:Spartans
gptkb:vehicles
gptkb:multiplayer_mode
gptkb:military_operations
gptkb:military_strategy
gptkb:character_development
gptkb:weapons
gptkb:Covenant_forces
gptkb:Alien
team dynamics
customization options
ground combat
strategic planning
plot twists
emotional depth
moral dilemmas
space battles
strategic alliances
leadership challenges
high stakes
character arcs
action sequences
cooperative gameplay
space combat
humanity's struggle
epic battles
narrative arcs
character backstories
combat strategies
vehicle gameplay
climactic battles
sci-fi elements
survival tactics
Spartan soldiers
emotional stakes
tactical missions
AI characters
forge mode
armor abilities
sacrificial missions
firefight mode
campaign co-op
sci-fi technology
Spartan characters
thematic music score
|
gptkbp:features_character
|
gptkb:Carter-A259
gptkb:Emile-A239
gptkb:Jun-A266
gptkb:Kat-B320
gptkb:Noble_Six
|
gptkbp:features_song
|
gptkb:Neil_Davidge
|
gptkbp:follows
|
gptkb:Noble_Team
|
gptkbp:game_achievements_list
|
various achievement types.
|
gptkbp:game_awards
|
gptkb:Best_Shooter_at_Spike_Video_Game_Awards_2010
gptkb:Best_Shooter
gptkb:Best_Graphics
gptkb:Best_Multiplayer_Game
gptkb:Best_Soundtrack
gptkb:Best_Game_of_the_Year
gptkb:Best_Game_Design_at_the_2010_Game_Developers_Choice_Awards
gptkb:Best_Multiplayer_Game_at_the_2010_Spike_Video_Game_Awards
multiple awards
Best Visuals
Best Story
Best Game at the 2010 BAFTA Game Awards
Best Xbox 360 Game
Best Game at the 2010 Game Developers Choice Awards
Best Graphics at the 2010 Spike Video Game Awards
Best Soundtrack at the 2010 Spike Video Game Awards
Best Shooter at the 2010 Spike Video Game Awards
Best Narrative at the 2010 Game Developers Choice Awards
Best Innovation at the 2010 Game Developers Choice Awards
Best Audio at the 2010 Game Developers Choice Awards
Best Technology at the 2010 Game Developers Choice Awards
Best Audio at the 2010 BAFTA Game Awards
Best Audio at the 2010 Game Critics Awards
Best Console Game at the 2010 Game Critics Awards
Best Game Design at the 2010 BAFTA Game Awards
Best Game at the 2010 Game Critics Awards
Best Innovation at the 2010 BAFTA Game Awards
Best Multiplayer at the 2010 BAFTA Game Awards
Best Narrative at the 2010 BAFTA Game Awards
Best Shooter at the 2010 Game Critics Awards
Best Visual Arts at the 2010 BAFTA Game Awards
Best Visuals at the 2010 Game Critics Awards
Best Visual Arts at the 2010 Game Developers Choice Awards
Best Online Multiplayer at the 2010 Game Critics Awards
Best Xbox 360 Game at the 2010 Spike Video Game Awards
Best Multiplayer at the 2010 Game Developers Choice Awards
Best Shooter 2010
|
gptkbp:game_cinematic
|
cinematic cutscenes
|
gptkbp:game_community
|
gptkb:Halo_Waypoint
|
gptkbp:game_engine
|
gptkb:Blam_Engine
Blam! Engine
modified version of Blam! Engine
modified version of the Halo 3 engine
Modified version of Blam! Engine
dynamic lighting, advanced AI
|
gptkbp:game_features
|
gptkb:seasonal_events
gptkb:scoring_system
gptkb:emblem
customization options
in-game events
Improved AI
player statistics
achievements
daily challenges
cross-platform play
co-op gameplay
social features
destructible environments
dynamic weather
leaderboards
New vehicles
competitive multiplayer
unlockable content
Enhanced graphics
dedicated servers
weekly challenges
experience points system
matchmaking system
community content
AI companions
vehicle gameplay
spectator mode
clan support
vehicle combat
theater mode
New weapons
map editor
armor abilities
firefight mode
loadouts
campaign co-op
forge world
campaign scoring
New armor abilities
|
gptkbp:game_length
|
approximately 10 hours
8-10 hours
multiplayer can extend playtime
varies by difficulty
8-10 hours for campaign
|
gptkbp:game_mechanic
|
gptkb:health_services
gptkb:business_jet
invisibility
sprint
armor abilities
shield recharge
|
gptkbp:game_mechanics
|
gptkb:health_services
gptkb:business_jet
gptkb:first-person_shooter
gptkb:multiplayer_mode
gptkb:Customization_options
customization
cooperative gameplay
cover system
Forge mode
Skill-based matchmaking
active camouflage
vehicle combat
forge mode
sprint ability
armor abilities
armor lock
firefight mode
Experience points system
Loadouts
shield system
Armor abilities
Theater mode
Challenges system
sprint, jetpack, armor lock
|
gptkbp:game_mode
|
single-player
multiplayer
|
gptkbp:game_modes
|
gptkb:Stockpile
gptkb:disease
gptkb:Firefight
gptkb:Grifball
gptkb:Firefight_Versus
gptkb:campaign
gptkb:Invasion
gptkb:Oddball
gptkb:King_of_the_Hill
gptkb:race
gptkb:Forge
gptkb:cooperative
gptkb:theater
gptkb:Capture_the_Flag
gptkb:Assault
gptkb:territory
Multiplayer
competitive
single-player
multiplayer
VIP
Custom Games
Team Slayer
Headhunter
firefight
Action Sack
Theater mode
Team Objective
Campaign, Multiplayer, Firefight
|
gptkbp:game_replayability
|
high replay value
|
gptkbp:game_setting
|
planet Reach
|
gptkbp:game_type
|
gptkb:first-person_shooter
Military science fiction
Tactical shooter
|
gptkbp:game_updates
|
various patches
|
gptkbp:gameplay
|
player controls a character
|
gptkbp:genre
|
gptkb:first-person_shooter
gptkb:science_fiction
|
gptkbp:gpu
|
gptkb:Direct_X_9
|
gptkbp:has
|
gptkb:soundtrack
gptkb:fanbase
gptkb:character_development
dynamic gameplay
emotional depth
rich lore
varied environments
strong community support
achievements
cooperative gameplay
immersive storytelling
multiplayer maps
cinematic cutscenes
DLC content
various achievements
game modes
campaign missions
detailed graphics
competitive multiplayer modes
strong narrative
firefight mode
player classes
|
gptkbp:has_achievements
|
gptkb:Banshee
gptkb:The_Pillar_of_Autumn
gptkb:The_Great_Journey
gptkb:The_Last_Stand
gptkb:The_Unseen
gptkb:The_Unforgiving
gptkb:The_Perfectionist
gptkb:A_Monument_to_All_Your_Sins
gptkb:The_Unmatched
gptkb:The_Untouchable
gptkb:The_Legendary
gptkb:The_Collector
gptkb:The_Completionist
gptkb:legends
gptkb:Firestarter
49
The Unbreakable
The Package
The Noble
The Lone Wolf
The Heroic
The Unstoppable
The Unyielding
The Unrivaled
The Unfathomable
The Unrelenting
The Mythic
Over 100 achievements
|
gptkbp:has_adaptation
|
gptkb:Halo:_Reach_-The_Animated_Series
gptkb:Halo:_Reach_-The_Movie
gptkb:Halo:_Reach_-The_Novel
|
gptkbp:has_awards
|
gptkb:Eisner_Award
gptkb:Harvey_Award
gptkb:Gamer's_Choice_Award
nominations
wins
Best Comic Series
Best Shooter of 2010
|
gptkbp:has_character
|
gptkb:Noble_Six
|
gptkbp:has_crossover
|
gptkb:Halo:_Spartan_Assault
gptkb:Halo:_The_Flood
gptkb:Halo:_Evolutions
gptkb:Halo:_First_Strike
gptkb:Halo:_Ghosts_of_Onyx
|
gptkbp:has_cultural_impact
|
gptkb:Animation
video game culture
|
gptkbp:has_enemies
|
gptkb:Covenant_Dropships
gptkb:Covenant_Brute_Assassins
gptkb:Covenant_Brute_Captains
gptkb:Covenant_Brute_Chieftains
gptkb:Covenant_Brute_Commanders
gptkb:Covenant_Brute_Hunters
gptkb:Covenant_Brute_Phantoms
gptkb:Covenant_Brute_Rangers
gptkb:Covenant_Brute_Spec_Ops
gptkb:Covenant_Brute_Stalkers
gptkb:Covenant_Brute_Warlords
gptkb:Covenant_Elite_Assassins
gptkb:Covenant_Elite_Commanders
gptkb:Covenant_Elite_Generals
gptkb:Covenant_Elite_Honor_Guards
gptkb:Covenant_Elite_Hunters
gptkb:Covenant_Elite_Phantoms
gptkb:Covenant_Elite_Rangers
gptkb:Covenant_Elite_Spec_Ops
gptkb:Covenant_Elite_Zealots
gptkb:Covenant_Grunt_Commanders
gptkb:Covenant_Grunt_Hunters
gptkb:Covenant_Grunt_Majors
gptkb:Covenant_Grunt_Phantoms
gptkb:Covenant_Grunt_Rangers
gptkb:Covenant_Grunt_Spec_Ops
gptkb:Covenant_Grunt_Ultras
gptkb:Covenant_Jackal_Assassins
gptkb:Covenant_Jackal_Commanders
gptkb:Covenant_Jackal_Hunters
gptkb:Covenant_Jackal_Majors
gptkb:Covenant_Jackal_Rangers
gptkb:Covenant_Jackal_Snipers
gptkb:Covenant_Jackal_Spec_Ops
gptkb:Spartans
gptkb:Prometheans
gptkb:Mantis
gptkb:Phantoms
gptkb:Covenant_Snipers
gptkb:Wraith
gptkb:Hunters
gptkb:Forerunners
gptkb:Covenant
Jackals
Banshees
Elites
Grunts
Brutes
Scarab
Covenant Engineers
Prowlers
Covenant Grunt Assassins
Covenant Jackal Phantoms
|
gptkbp:has_episodes
|
multiple
|
gptkbp:has_fan_base
|
science fiction enthusiasts
video game players
comic book readers
Halo fans
|
gptkbp:has_gameplay_element
|
gptkb:exploration
gptkb:vehicles
gptkb:collectibles
gptkb:weapons
boss battles
combat
puzzle solving
stealth
Abilities
health regeneration
environmental storytelling
co-op gameplay
map design
team-based tactics
weapon customization
cutscenes
AI companions
dynamic events
enemy AI
narrative choices
stealth mechanics
vehicle combat
sprint ability
armor abilities
shield mechanics
fireteam mechanics
jetpack ability
|
gptkbp:has_genre
|
gptkb:action
gptkb:science_fiction
gptkb:adventure
|
gptkbp:has_legacy
|
Established gameplay mechanics
Enhanced graphics for the series
Expanded lore of Halo universe
Influenced future Halo games
Introduced new multiplayer modes
|
gptkbp:has_lore
|
set in the year 2552
|
gptkbp:has_merchandise
|
gptkb:video_games
gptkb:clothing
gptkb:posters
gptkb:action_figures
gptkb:toys
graphic novels
collectible cards
|
gptkbp:has_prequel
|
gptkb:Halo:_Combat_Evolved
|
gptkbp:has_reception
|
critical acclaim
|
gptkbp:has_setting
|
gptkb:Covenant_homeworld
planet Reach
Planet Reach
human colony
|
gptkbp:has_soundtrack
|
gptkb:Neil_Davidge
|
gptkbp:has_spin_offs
|
gptkb:Halo:_Reach_-The_Last_Stand
gptkb:none
Halo: Reach -The Battle for Reach
Halo: Reach -The Fall of Reach
|
gptkbp:has_style
|
gptkb:Colors
Emblems
Armor customization
|
gptkbp:has_theme
|
gptkb:heroism
gptkb:sacrifice
gptkb:war
|
gptkbp:has_themes
|
gptkb:sacrifice
gptkb:war
camaraderie
|
gptkbp:has_weapon
|
gptkb:Plasma_Rifle
gptkb:M41_Assault_Rifle
gptkb:M41_SPNKr
gptkb:medical_imaging
gptkb:Spartan_Laser
gptkb:Firebomb_Grenade
gptkb:M19_SSM_Rocket_Launcher_(Reach)
gptkb:M32_Surface-to-Surface_Rocket_Launcher
gptkb:M32_Surface-to-Surface_Rocket_Launcher_(Reach)
gptkb:M395_DMR_(Reach)
gptkb:M395_Designated_Marksman_Rifle
gptkb:M41_Assault_Rifle_(Reach)
gptkb:M41_Rocket_Launcher
gptkb:M41_Rocket_Launcher_(Reach)
gptkb:M6_C_Magnum
gptkb:M6_C_Magnum_(Reach)
gptkb:M6_D_Pistol
gptkb:M739_SAW_(Reach)
gptkb:M7_S_Submachine_Gun
gptkb:M7_Submachine_Gun_(Reach)
gptkb:SRS99-S5
gptkb:M90_Shotgun
gptkb:M392_Designated_Marksman_Rifle
gptkb:Frag_Grenade
gptkb:M41_SSR_Rocket_Launcher
gptkb:Sentry
gptkb:DMR
gptkb:bombs
gptkb:shotgun
gptkb:Energy_Sword
gptkb:weapons
gptkb:Magnum
gptkb:M6_H_Pistol
gptkb:Plasma_Grenade
Sniper Rifle
Decoy
Plasma Pistol
Rocket Launcher
Needler
Pulse Grenade
M7 Submachine Gun
M19 SSM Rocket Launcher
M6 G Magnum
M739 SAW
M9 Grenade
M6 G Pistol (Reach)
M90 Shotgun (Reach)
Target Locator
M6 G PDWS
|
gptkbp:highest_achievement_points
|
1250
|
gptkbp:illustrated_by
|
various artists
|
gptkbp:in-game_currency
|
Credits
|
gptkbp:includes
|
gptkb:Noble_Team
gptkb:film
new weapons
new vehicles
various game modes
science fiction elements
new multiplayer maps
cutscenes
multiple issues
AI characters
forge mode
|
gptkbp:influence
|
influenced future FPS games
|
gptkbp:influenced
|
gptkb:Halo_franchise
subsequent Halo games
first-person shooter genre
subsequent Halo titles
|
gptkbp:influenced_by
|
gptkb:Halo_2
gptkb:Halo_3:_ODST
gptkb:Halo:_Combat_Evolved
gptkb:Halo_3
gptkb:Halo_4
gptkb:science_fiction
gptkb:military_history
science fiction literature
|
gptkbp:influences
|
gptkb:Halo_2
gptkb:Halo_3:_ODST
gptkb:Halo_franchise
gptkb:Halo:_Combat_Evolved
gptkb:Halo_3
gptkb:Halo_4
gptkb:Halo_series
gptkb:science_fiction
science fiction literature
Video game design
Science fiction media
cinematic storytelling
|
gptkbp:inspiration
|
Halo: Fall of Reach novel
|
gptkbp:inspired_by
|
gptkb:science_fiction
Halo: The Fall of Reach novel
|
gptkbp:is
|
prequel game
|
gptkbp:is_available_in
|
multiple languages
|
gptkbp:is_available_on
|
gptkb:PC
gptkb:streaming_platforms
Xbox One (backward compatibility)
Xbox One via backward compatibility
PC as part of the Master Chief Collection
|
gptkbp:is_considered_as
|
one of the best in the series
|
gptkbp:is_distributed_by
|
gptkb:Microsoft
|
gptkbp:is_known_for
|
emotional storytelling
gameplay mechanics
graphics quality
multiplayer experience
its multiplayer experience
|
gptkbp:is_part_of
|
gptkb:Halo:_The_Fall_of_Reach
gptkb:Halo:_The_Master_Chief_Collection
gptkb:Halo_franchise
gptkb:Halo_series
|
gptkbp:is_recognized_for
|
its gameplay mechanics
|
gptkbp:is_related_to
|
gptkb:Halo:_ODST
gptkb:Halo:_Spartan_Assault
gptkb:Halo:_The_Fall_of_Reach
gptkb:Halo:_Combat_Evolved
gptkb:Halo_3
gptkb:Halo_4
|
gptkbp:is_set_in
|
the 26th century
Reach planet
the planet Reach
|
gptkbp:isbn
|
978-0765320970
|
gptkbp:language
|
English
|
gptkbp:launch_platform
|
DLC released
title updates
|
gptkbp:legacy
|
considered a classic
Influential in FPS genre
Considered one of the best in the series
Established a narrative style for the series
Influenced future Halo titles
|
gptkbp:main_character
|
gptkb:Carter-A259
gptkb:Emile-A239
gptkb:Jun-A266
gptkb:Kat-B320
gptkb:Noble_Six
|
gptkbp:map
|
gptkb:The_Lost_City
gptkb:Sword_Base
gptkb:sanctuary
gptkb:Penance
gptkb:The_Long_Night_of_Solace
gptkb:The_Pillar_of_Autumn
gptkb:The_Bridge
gptkb:The_Cage
gptkb:The_Citadel
gptkb:The_Spire
gptkb:Countdown
gptkb:Chevrolet_Corvette
gptkb:The_Quarry
gptkb:Forge
gptkb:recreational_area
gptkb:The_Bay
gptkb:The_Fortress
gptkb:Valhalla
gptkb:The_Outpost
gptkb:The_Invasion
gptkb:Powerhouse
gptkb:Tempest
gptkb:The_Ruins
gptkb:The_Forgotten_City
gptkb:The_Hidden_Temple
Reflection
The Valley
yes
The Tip of the Spear
The Docks
Hemorrhage
Spire
The Underground
The Arena
The Temple
The Highlands
The Sanctuary
The Ancient City
The Cliffside
The Snowy Peaks
The Hidden Valley
The Package
Boneyard
The Lost Temple
The Ancient Ruins
Anchor 9
Breakneck
The Ancient Temple
The Overpass
The Outskirts
The Hidden Cave
Unearthed
The Secret Base
The Deserted Island
Spartans Never Die
The Abandoned City
The Abandoned City Ruins
The Abandoned Fortress
The Citadel Ruins
The Cliffside Ruins
The Forgotten Fortress
The Forgotten Ruins
The Hidden Valley Ruins
The Lost Fortress
The Mountain Pass
The Ruins of Reach
The Seafloor
The Secret Fortress
The Secret Ruins
|
gptkbp:max_achievement_points
|
1000
|
gptkbp:merchandise
|
gptkb:comics
gptkb:clothing
gptkb:novels
gptkb:toys
art books
various collectibles
|
gptkbp:mod_support
|
limited
limited modding community
|
gptkbp:mode
|
gptkb:Yes
Multiplayer
Single-player
yes
single-player
multiplayer
|
gptkbp:multiplayer
|
gptkb:Stockpile
gptkb:disease
gptkb:Firefight
gptkb:Grifball
gptkb:Firefight_Arcade
gptkb:Firefight_Classic
gptkb:Firefight_Custom
gptkb:Firefight_Versus
gptkb:Invasion_Slayer
gptkb:Multi_Flag_CTF
gptkb:Team_Slayer_Pro
gptkb:Team_Snipers
gptkb:Invasion
gptkb:Oddball
gptkb:King_of_the_Hill
gptkb:SWAT
gptkb:race
gptkb:Forge
gptkb:Capture_the_Flag
gptkb:One_Flag_CTF
gptkb:Juggernaut
gptkb:Slayer
gptkb:Assault
gptkb:Yes
gptkb:Zombies
yes
customization options
VIP
Matchmaking
matchmaking
dedicated servers
Big Team Battle
Forge mode
Custom Games
Team Slayer
Competitive multiplayer
Headhunter
Team Arena
Firefight mode
Invasion mode
Action Sack
Team Objective
Community Playlists
Casual Playlists
Competitive Playlists
Firefight Challenges
Firefight Co-op
Firefight Matchmaking
Firefight Score Attack
Invasion Objective
Multi-Team
Ranked Playlists
Rumble Pit
Social Playlists
Team Doubles
|
gptkbp:music_composer
|
gptkb:Neil_Davidge
|
gptkbp:narrative
|
gptkb:Prequel_to_Halo:_Combat_Evolved
third-person
Planet Reach
precedes the events of Halo: Combat Evolved
|
gptkbp:narrative_focus
|
gptkb:Noble_Team
gptkb:Fall_of_Reach
gptkb:Human-Covenant_War
the fall of Reach
the fall of the planet Reach
|
gptkbp:narrative_theme
|
gptkb:heroism
gptkb:loss
gptkb:sacrifice
camaraderie
duty
|
gptkbp:notable_villains
|
gptkb:Covenant
|
gptkbp:number_of_players
|
1-16
up to 16 in multiplayer
|
gptkbp:page_count
|
gptkb:368
|
gptkbp:part_of
|
gptkb:Halo_franchise
gptkb:Halo_series
|
gptkbp:part_of_series
|
gptkb:Halo_series
|
gptkbp:platform
|
gptkb:PC
gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Xbox_360
|
gptkbp:platforms
|
gptkb:Xbox_One
gptkb:Xbox_360
|
gptkbp:players
|
first-person
|
gptkbp:precedes
|
gptkb:Halo:_Combat_Evolved
|
gptkbp:predecessor
|
gptkb:Halo_3:_ODST
|
gptkbp:produced_by
|
gptkb:United_States
gptkb:343_Industries
|
gptkbp:protagonist
|
gptkb:Noble_Six
|
gptkbp:publication_year
|
October 2010
|
gptkbp:published_by
|
gptkb:Microsoft_Game_Studios
gptkb:Microsoft_Corporation
gptkb:Microsoft_Studios
gptkb:Dark_Horse_Comics
gptkb:Tor_Books
|
gptkbp:publisher
|
gptkb:Microsoft_Game_Studios
|
gptkbp:rating
|
M for Mature
|
gptkbp:received
|
critical acclaim
|
gptkbp:related_to
|
gptkb:Halo:_The_Flood
gptkb:Halo:_Fall_of_Reach
gptkb:Halo:_First_Strike
gptkb:Halo:_Ghosts_of_Onyx
|
gptkbp:related_vehicle
|
gptkb:Banshee
gptkb:Sabre
gptkb:Vulture
gptkb:Chopper
gptkb:Banshee_(Reach)
gptkb:Falcon
gptkb:Pelican
gptkb:Mantis
gptkb:Ghost
gptkb:Wraith
gptkb:Prowler
gptkb:Scorpion_Tank
gptkb:Mongo_DB
gptkb:war
Gungoose
|
gptkbp:release_date
|
gptkb:2010
September 14, 2010
|
gptkbp:release_platform
|
gptkb:PC
Xbox One (backward compatibility)
Xbox One (via backward compatibility)
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
Worldwide
|
gptkbp:released_by
|
gptkb:Bungie
|
gptkbp:released_in
|
gptkb:2010
|
gptkbp:released_on
|
September 14, 2010
|
gptkbp:runtime
|
varied
|
gptkbp:sales
|
over 3 million copies
Over 3 million copies sold in first month
over 3 million copies in first month
Over 3 million copies in first month
|
gptkbp:sequel
|
gptkb:Halo:_Combat_Evolved_Anniversary
gptkb:Halo:_Spartan_Assault
gptkb:Halo:_Spartan_Strike
gptkb:Halo:_The_Fall_of_Reach
gptkb:Halo:_The_Master_Chief_Collection
gptkb:none
gptkb:Halo_4
|
gptkbp:series
|
gptkb:Halo
|
gptkbp:set_in
|
gptkb:Halo_universe
26th century
planet Reach
|
gptkbp:setting
|
gptkb:fictional_universe
gptkb:science_fiction
Planet Reach
|
gptkbp:setting_time
|
during the Human-Covenant War
|
gptkbp:soundtrack
|
gptkb:Halo:_Reach_Original_Soundtrack
gptkb:Neil_Davidge
Electronic
Orchestral
Choral
composed by Neil Davidge
acclaimed soundtrack
|
gptkbp:style_of_play
|
fast-paced
tactical
arcade-like
|
gptkbp:supports
|
gptkb:Xbox_One
gptkb:Xbox_360
gptkb:Xbox_Live
|
gptkbp:target_audience
|
young adult
|
gptkbp:themes
|
sacrifice, heroism, camaraderie
|
gptkbp:user_interface
|
gptkb:HUD
gptkb:item
|
gptkbp:voice_actor
|
gptkb:Keith_David
gptkb:Tricia_Helfer
gptkb:Nathan_Fillion
gptkb:Steve_Downes
gptkb:Jen_Taylor
various
Bungie employees
|
gptkbp:won
|
Best Xbox 360 Game at the 2010 Spike Video Game Awards
|
gptkbp:written_by
|
various writers
|
gptkbp:year
|
2552
|
gptkbp:bfsParent
|
gptkb:military_unit
|
gptkbp:bfsLayer
|
3
|