Half-Life: Alyx

GPTKB entity

Statements (267)
Predicate Object
gptkbp:instance_of gptkb:virtual_reality
gptkb:video_game
gptkb:first-person_shooter
gptkbp:accessibility limited options
VR accessibility features
designed for VR accessibility features
gptkbp:advertising teased at Valve's Index launch
promoted as flagship VR title
gptkbp:ai advanced enemy AI
intelligent enemy AI
gptkbp:armament varied arsenal
gptkbp:artwork distinct art style
realistic and atmospheric
gptkbp:awards multiple awards
multiple Game of the Year awards
Best VR Game at The Game Awards 2020
gptkbp:character gptkb:Russell
gptkb:Antlions
gptkb:Eli_Vance
gptkb:Headcrabs
Combine soldiers
gptkbp:character_development Alyx Vance's story
gptkbp:characters gptkb:Russell
gptkb:Vortex
gptkb:Antlions
gptkb:Eli_Vance
gptkb:Headcrabs
gptkb:supporting_character
Combine soldiers
gptkbp:combat_system realistic physics
gptkbp:community yes
active modding community
support for user-created content
gptkbp:community_events held regularly
community events hosted
gptkbp:community_modding supported
gptkbp:conservation rich narrative through environment
gptkbp:critical_reception acclaimed
highly acclaimed
universal acclaim
gptkbp:customization_options limited
customizable settings
gptkbp:developed_by gptkb:Valve_Corporation
gptkbp:developer gptkb:Valve_Corporation
gptkbp:development gptkb:Valve's_team
gptkbp:difficulty adjustable
adjustable difficulty
adjustable difficulty settings
gptkbp:dlc none released
gptkbp:economy in-game currency system
resource management and crafting
gptkbp:enemy_types gptkb:Combine
gptkb:Headcrabs
gptkb:Zombies
Combine soldiers
Combine soldiers and headcrabs
gptkbp:engine Source 2
gptkbp:environment interactive environments
interactive
detailed
interactive puzzles
gptkbp:expansion none announced
gptkbp:fan_art inspired fan art created
gptkbp:fan_base active
dedicated
dedicated and passionate community
gptkbp:features virtual reality gameplay
gptkbp:feedback community feedback considered for updates
gptkbp:fighting_style first-person
weapons and physics-based mechanics
weapons and enemies
gptkbp:first_released March 23, 2020
gptkbp:game_awards gptkb:BAFTA_Games_Awards_2021
gptkb:DICE_Awards_2021
gptkb:Game_Awards_2020
multiple Game of the Year awards
gptkbp:game_cinematic cinematic storytelling elements
gptkbp:game_community active community
active modding community
enthusiastic
dedicated fan community
gptkbp:game_critics critically acclaimed by critics
gptkbp:game_design gptkb:immersive_experience
developed over several years
immersive and engaging gameplay mechanics
gptkbp:game_easter_eggs hidden easter eggs present
gptkbp:game_engine gptkb:Source_2_engine
gptkb:Source_2_Engine
Source 2
gptkbp:game_features gptkb:exploration
gptkb:collectibles
gptkb:physics-based_puzzles
gptkb:character_development
inventory management
dynamic environments
health management
combat
puzzle-solving
combat encounters
character interactions
combat mechanics
environmental storytelling
immersive storytelling
realistic physics
realistic graphics
hand tracking
crafting system
weapon customization
dynamic lighting
environmental puzzles
exploration elements
enemy variety
story-driven gameplay
upgradable weapons
enemy AI
narrative choices
stealth mechanics
detailed environments
realistic animations
physics-based interactions
realistic sound design
realistic interactions
realistic physics interactions
detailed graphics
detailed character animations
AI-driven enemies
exploration of lore
VR haptics
VR immersion
VR-specific interactions
free locomotion
immersive VR experience
teleportation movement
VR-specific mechanics
exploration of City 17
gptkbp:game_length 15-20 hours
10-15 hours
approximately 15 hours
gptkbp:game_mechanics environmental storytelling
combat strategy
stealth elements
stealth mechanics
physics-based interactions
gptkbp:game_mode single-player
gptkbp:game_modes single-player
single-player only
gptkbp:game_narrative_choices limited narrative choices
gptkbp:game_replayability moderate
high replayability
gptkbp:game_setting dystopian future
gptkbp:game_speedrun speedrunning community active
gptkbp:game_type action-adventure
gptkbp:game_updates regular content updates
post-launch support
gptkbp:game_world gptkb:immersive_experience
immersive
open-world elements
gptkbp:gameplay gptkb:virtual_reality
gptkbp:genre gptkb:virtual_reality
gptkb:first-person_shooter
gptkbp:graphics high-quality
high-quality graphics
highly detailed environments
gptkbp:has_achievements available
Steam achievements
gptkbp:has_cameo cameos from Half-Life characters
gptkbp:has_lore rich
expanded lore of Half-Life universe
gptkbp:has_prequel gptkb:Half-Life_2
gptkbp:has_spin_offs potential spin-offs discussed
gptkbp:human_interaction hands-on mechanics
gptkbp:impact influenced future VR game development
gptkbp:in-game_items gptkb:collectibles
upgrades
crafting materials
collectibles and upgrades
gptkbp:influence influenced future VR titles
gptkbp:influence_on_vr set a new standard for VR games
gptkbp:influences gptkb:Half-Life_series
virtual reality gaming
gptkbp:is_set_in gptkb:Half-Life_2
the Half-Life universe
gptkbp:launch_platform updates and patches
gptkbp:launched highly anticipated
highly anticipated launch
gptkbp:legacy considered a landmark in VR gaming.
influential in VR gaming
gptkbp:localization multiple languages
multiple languages supported
gptkbp:mechanics advanced physics engine
realistic interactions
gptkbp:merchandise available
official merchandise available
merchandise available online
gptkbp:mod_support limited
gptkbp:mode single-player
gptkbp:multiplayer false
no
gptkbp:music_composer gptkb:Mike_Morasky
gptkbp:narrative linear
linear narrative structure
engaging
story-driven
prequel to Half-Life 2
explores Alyx's relationship with Eli Vance
gptkbp:narrative_focus gptkb:character_development
character development and story progression
gptkbp:platform gptkb:virtual_reality
gptkb:Microsoft_Windows
gptkbp:platforms gptkb:Windows_VR
gptkb:HTC_Vive
gptkb:Oculus_Rift
gptkb:Valve_Index
gptkb:Windows
gptkbp:players gptkb:Alyx_Vance
first-person
limited
first-person perspective
impact gameplay and story
gptkbp:position teleportation and free locomotion options
gptkbp:protagonist gptkb:Alyx_Vance
gptkbp:publisher gptkb:Valve_Corporation
gptkbp:puzzles gptkb:true
yes
innovative and immersive
gptkbp:rating overwhelmingly positive on Steam
gptkbp:release_date March 23, 2020
gptkbp:release_format digital and physical editions
gptkbp:release_platform gptkb:HTC_Vive
gptkb:Windows_Mixed_Reality
gptkb:Steam
gptkb:Oculus_Rift
gptkb:Steam_VR
gptkb:Valve_Index
gptkbp:release_region worldwide
gptkbp:release_type digital download
gptkbp:released Valve's VR showcase
gptkbp:released_on March 23, 2020
gptkbp:sales successful sales figures
gptkbp:series gptkb:Half-Life
gptkbp:set_in between Half-Life and Half-Life 2
gptkbp:setting gptkb:City_17
gptkbp:sound_design immersive
immersive sound design
gptkbp:soundtrack gptkb:original_score
composed by Mike Morasky
gptkbp:streaming_platforms popular on streaming platforms
gptkbp:system_requirements VR headset required
high-end VR hardware
gptkbp:themes resistance and survival
gptkbp:trailer released prior to launch
official trailer released
gptkbp:updates post-launch support
gptkbp:user_experience high level of immersion
gptkbp:user_reviews positive
gptkbp:virtualization_support yes
gptkbp:voice_acting professional
gptkbp:voice_actor gptkb:Ozioma_Akagha
gptkbp:vrready gptkb:true
yes
gptkbp:bfsParent gptkb:HTC_Vive
gptkb:Valve_Corporation
gptkb:Headcrab
gptkb:Play_Station_VR
gptkb:The_Steam_Awards
gptkb:Oculus_Rift
gptkbp:bfsLayer 4