HPL Engine 4

GPTKB entity

Statements (67)
Predicate Object
gptkbp:instance_of gptkb:game_engine
gptkbp:community_support active modding community
gptkbp:developed_by gptkb:Frictional_Games
gptkbp:engine gptkb:Animation
gptkb:editor
asset management
cross-platform development
debugging tools
networking capabilities
texture mapping
VR support
post-processing effects
environmental storytelling
dynamic weather system
realistic physics
multiplayer support
AI pathfinding
scripting support
sound design tools
visual scripting
custom shaders
scene management
lighting tools
shader support
particle system
user-generated content support
level streaming
modular asset pipeline
gptkbp:engine_type proprietary
gptkbp:features gptkb:AI_technology
modular design
real-time lighting
physics simulation
dynamic shadows
gptkbp:first_released gptkb:2006
gptkbp:genre survival horror
gptkbp:graphics gptkb:Open_GL
gptkb:Direct_X
gptkbp:has_a_focus_on atmospheric storytelling
gptkbp:has_documentation available online
https://www.w3.org/2000/01/rdf-schema#label HPL Engine 4
gptkbp:influences gptkb:horror_genre
indie game development
gptkbp:latest_version 4.0.0
gptkbp:notable_games gptkb:Amnesia:_Rebirth
gptkb:Amnesia:_A_Machine_for_Pigs
gptkb:Penumbra:_Black_Plague
gptkb:Penumbra:_Requiem
gptkbp:performance optimized for horror games
gptkbp:platforms gptkb:PC
gptkb:video_game
gptkbp:programming_language gptkb:C++
gptkbp:release_date 2006-04-30
gptkbp:released iterative development
gptkbp:sound gptkb:Wraith
gptkb:FMOD
gptkbp:successor gptkb:HPL_Engine_3
gptkbp:supports gptkb:Linux
gptkb:mac_OS
gptkb:Windows
gptkbp:used_in gptkb:Penumbra:_Overture
gptkb:Amnesia:_The_Dark_Descent
SOMA
gptkbp:user_interface customizable
gptkbp:bfsParent gptkb:Amnesia:_Rebirth
gptkb:Amnesia:_The_Bunker
gptkbp:bfsLayer 6