Penumbra: Requiem

GPTKB entity

Statements (71)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style 3 D graphics
gptkbp:character Philip La Fresque
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:Frictional_Games
gptkbp:development independent game
gptkbp:engine gptkb:HPL_Engine_2
gptkbp:game_design gptkb:exploration
gptkb:art
gptkb:immersive_experience
gptkb:visual_effects
gptkb:sound_design
gptkb:character_development
resource management
dynamic environments
atmospheric tension
emotional impact
pacing
visual storytelling
player feedback
character interactions
player motivation
game balance
environmental storytelling
player agency
player immersion
immersive storytelling
player satisfaction
realistic physics
player choice
reward systems
narrative-driven
difficulty settings
non-linear gameplay
enemy encounters
narrative choices
psychological elements
survival elements
tension building
horror atmosphere
fear mechanics
gptkbp:game_engine HPL Engine
gptkbp:game_features gptkb:physics-based_puzzles
inventory system
stealth mechanics
gptkbp:game_length approximately 4 hours
gptkbp:game_mechanics puzzle-solving
gptkbp:gameplay first-person perspective
gptkbp:genre survival horror
gptkbp:in-game_items gptkb:weapons
gptkb:tools
documents
gptkbp:influences gptkb:Lovecraftian_horror
gptkbp:inspiration survival horror genre
gptkbp:mode single-player
gptkbp:multiplayer no
gptkbp:narrative psychological horror
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:players Philip La Fresque
gptkbp:predecessor gptkb:Penumbra:_Black_Plague
gptkbp:publisher gptkb:Frictional_Games
gptkbp:release_date 2007-10-30
gptkbp:release_type gptkb:downloadable_content
gptkbp:sequel gptkb:none
gptkbp:series Penumbra
gptkbp:setting gptkb:fictional_location
gptkbp:soundtrack ambient music
gptkbp:successor gptkb:none
gptkbp:theme fear of the unknown
gptkbp:bfsParent gptkb:HPL_Engine_4
gptkbp:bfsLayer 7