gptkbp:instance_of
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gptkb:video_game
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gptkbp:abilities
|
Speed control
Weapon selection
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gptkbp:affects
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gptkb:Chiptune
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gptkbp:arcade_cabinet
|
Standard cabinet
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gptkbp:art_style
|
Pixel art
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gptkbp:boss_fights
|
End-level bosses
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gptkbp:community
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Active fanbase
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gptkbp:controls
|
Joystick and buttons
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gptkbp:critical_reception
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Positive
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gptkbp:cultural_impact
|
Significant in gaming history
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gptkbp:developer
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gptkb:Konami
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gptkbp:difficulty
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Variable
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gptkbp:emulation
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Widely emulated
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gptkbp:enemy_types
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gptkb:robotics
gptkb:Alien
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gptkbp:fan_art
|
Several fan remakes
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gptkbp:game_engine
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gptkb:Custom_engine
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gptkbp:game_length
|
Variable
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gptkbp:game_modes
|
Single-player
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gptkbp:genre
|
shoot 'em up
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gptkbp:graphics
|
gptkb:2_D
|
https://www.w3.org/2000/01/rdf-schema#label
|
Gradius II (arcade)
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gptkbp:in-game_currency
|
gptkb:None
|
gptkbp:influenced_by
|
gptkb:Space_Invaders
gptkb:R-Type
|
gptkbp:influences
|
Other shoot 'em ups
|
gptkbp:inspired
|
gptkb:Gradius_series
|
gptkbp:legacy
|
Classic arcade game
|
gptkbp:level_design
|
Scrolling levels
|
gptkbp:merchandise
|
Limited merchandise
|
gptkbp:multiplayer
|
No
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gptkbp:platform
|
gptkb:Arcade
|
gptkbp:platforms
|
Various home consoles
|
gptkbp:players
|
gptkb:Vic_Viper
|
gptkbp:popularity
|
gptkb:High
|
gptkbp:power_ups
|
gptkb:optics
gptkb:shield
Missiles
Options
|
gptkbp:predecessor
|
gptkb:Gradius
|
gptkbp:record
|
Various records held
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:release_year
|
gptkb:1987
|
gptkbp:remake
|
gptkb:Gradius_II:_Gofer_No_Yabou
|
gptkbp:series
|
gptkb:Gradius
|
gptkbp:setting
|
Outer space
|
gptkbp:soundtrack
|
gptkb:Konami_Kukeiha_Club
|
gptkbp:speedrun_community
|
Active speedrun community
|
gptkbp:successor
|
gptkb:Gradius_III
|
gptkbp:tournament
|
Occasional tournaments
|
gptkbp:bfsParent
|
gptkb:Gradius
|
gptkbp:bfsLayer
|
6
|