gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
5
|
gptkbp:bfsParent
|
gptkb:Irem
gptkb:MSX_Turbo_R
gptkb:Sega_Master_System
gptkb:Turbo_Grafx-16
gptkb:Gradius_V
gptkb:Star_Fox:_The_War_for_Lylat
gptkb:Gradius
gptkb:Chris_Hülsbeck
gptkb:Chris_Huelsbeck
gptkb:PC_Engine
gptkb:Sharp_X68000
gptkb:MIPS_Architecture
gptkb:Super_Stardust_HD
gptkb:Flash_Gordon_(1990)_video_game
|
gptkbp:art_style
|
pixel art
2 D graphics
futuristic and sci-fi
|
gptkbp:awards
|
various nominations
nominated for several
|
gptkbp:championship
|
held
|
gptkbp:character
|
gptkb:R-9
|
gptkbp:commanded
|
gptkb:R-9
|
gptkbp:community
|
active
|
gptkbp:composer
|
Masahiro Ikariko
|
gptkbp:controls
|
simple
joystick and buttons
|
gptkbp:critical_reception
|
positive
|
gptkbp:cultural_impact
|
gptkb:significant
significant in gaming history
|
gptkbp:design
|
gptkb:Yoshiki_Okamoto
|
gptkbp:developer
|
gptkb:Irem
|
gptkbp:difficulty
|
high
varied
multiple
adjustable
challenging
easy, normal, hard
|
gptkbp:enemy
|
varied
multiple
various alien species
various alien ships
Bydo
|
gptkbp:fan_art
|
exists
|
gptkbp:fan_base
|
active
dedicated
|
gptkbp:first_released
|
gptkb:1987
gptkb:Japan
|
gptkbp:fought_in
|
multiple
featured
|
gptkbp:game_engine
|
gptkb:custom_engine
2 D engine
|
gptkbp:game_length
|
varies
approximately 30 minutes
short
|
gptkbp:game_mechanics
|
level-based
power-up system
space and alien worlds
|
gptkbp:game_modes
|
single-player
single-player only
|
gptkbp:game_world
|
futuristic
|
gptkbp:gameplay
|
none known
side-scrolling
|
gptkbp:genre
|
shoot 'em up
|
gptkbp:graphics
|
gptkb:2_D
pixel art style
2 D sprites
|
gptkbp:has_ability
|
shooting and dodging
upgradeable
|
gptkbp:has_achievements
|
gptkb:none
|
gptkbp:has_lore
|
futuristic war against aliens
|
gptkbp:has_spin_off
|
gptkb:R-Type_Leo
none known
|
gptkbp:home_port
|
various platforms
various home consoles
|
gptkbp:home_stadium
|
standard cabinet
|
https://www.w3.org/2000/01/rdf-schema#label
|
R-Type
|
gptkbp:in-game_currency
|
gptkb:none
|
gptkbp:in-game_items
|
gptkb:museum
|
gptkbp:influenced
|
gptkb:Gradius
game design
considered a classic
many later shooters
|
gptkbp:influenced_artists
|
shoot 'em up genre
|
gptkbp:influenced_by
|
gptkb:Gradius
gptkb:Space_Invaders
|
gptkbp:inspiration
|
gptkb:mythological_figure
|
gptkbp:inspired
|
many other shooters
|
gptkbp:is_available_on
|
gptkb:multiple_platforms
|
gptkbp:is_influential_in
|
power-up system
|
gptkbp:is_popular_in
|
high
high among retro gamers
|
gptkbp:latest_version
|
high
|
gptkbp:legacy
|
cult classic
influenced many shooters
influential in the genre
|
gptkbp:level
|
linear
|
gptkbp:main_character
|
gptkb:R-9
|
gptkbp:merchandise
|
gptkb:stock_market_index
various items
|
gptkbp:multiplayer
|
gptkb:battle
not available
|
gptkbp:narrative_style
|
minimal
|
gptkbp:notable_feature
|
Force pod
|
gptkbp:number_of_teams
|
gptkb:R-9
gptkb:R-9_fighter
|
gptkbp:platform
|
gptkb:video_game
|
gptkbp:power_ups
|
gptkb:stock_market_index
various types
|
gptkbp:publisher
|
gptkb:Irem
|
gptkbp:release_date
|
1987-04-01
|
gptkbp:release_format
|
gptkb:video_game
|
gptkbp:release_platform
|
various consoles
arcade, NES, Turbo Grafx-16
|
gptkbp:release_region
|
worldwide
|
gptkbp:release_year
|
gptkb:1987
|
gptkbp:remake
|
gptkb:R-Type_Dimensions
|
gptkbp:remastered
|
gptkb:R-Type_Final_2
gptkb:R-Type_Tactics
|
gptkbp:sequel
|
gptkb:R-Type_Leo
gptkb:R-Type_II
|
gptkbp:series
|
gptkb:R-Type_series
|
gptkbp:setting
|
gptkb:Author
futuristic
|
gptkbp:soundtrack
|
original compositions
well-received
composed by Irem
|
gptkbp:speedrun_community
|
exists
any%
|
gptkbp:successor
|
gptkb:R-Type_Final
gptkb:R-Type_II
|
gptkbp:themes
|
war and survival
|
gptkbp:updates
|
gptkb:none
|