Fallout (1997)

GPTKB entity

Statements (66)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Fallout_Mythos
gptkb:Fallout_Universe
gptkb:Fallout_universe
gptkb:The_Super_Mutants
gptkbp:art_style isometric perspective
gptkbp:character_customization gptkb:battle
gptkbp:combat_system turn-based
gptkbp:community active modding community
gptkbp:critical_reception highly acclaimed
gptkbp:developer gptkb:Interplay_Entertainment
gptkbp:engine gptkb:Fallout_Engine
gptkbp:game_length 20-40 hours
gptkbp:game_mechanics gptkb:spacecraft
decision making
resource management
puzzle solving
stealth
combat tactics
environmental storytelling
character attributes
character progression
random encounters
combat strategy
moral choices
dialogue choices
world building
enemy AI
item crafting
faction interactions
survival elements
character skills
perks
gptkbp:game_world gptkb:California
gptkbp:gameplay turn-based combat
gptkbp:genre gptkb:tabletop_role-playing_game
gptkbp:graphics 2 D sprites
https://www.w3.org/2000/01/rdf-schema#label Fallout (1997)
gptkbp:influenced_by gptkb:Mad_Max
Doomsday scenarios
nuclear war themes
gptkbp:influences gptkb:tabletop_role-playing_game
gptkbp:inspiration post-apocalyptic fiction
gptkbp:language branching dialogue
gptkbp:legacy cult classic
gptkbp:main_character gptkb:The_Vault_Dweller
gptkbp:merchandise gptkb:battle
gptkbp:mission side quests
main quests
gptkbp:mod_support gptkb:battle
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style alternate history
gptkbp:platform gptkb:Microsoft_Windows
gptkb:Mac_OS
gptkb:Play_Station
gptkbp:publisher gptkb:Interplay_Entertainment
gptkbp:release_date October 10, 1997
gptkbp:release_year gptkb:1997
gptkbp:reputation gptkb:battle
gptkbp:sequel gptkb:Fallout_2
gptkbp:series gptkb:Fallout
gptkbp:setting post-apocalyptic
gptkbp:skills S. P. E. C. I. A. L.
gptkbp:soundtrack in-game music
gptkbp:voice_actor limited