Statements (60)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:character
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:Fallout_series
gptkb:Super_Mutant_Commander |
gptkbp:affiliation |
gptkb:none
|
gptkbp:appearance |
post-apocalyptic
|
gptkbp:appears_in |
gptkb:Fallout
|
gptkbp:character_customization |
varied backgrounds
different traits skill points allocation |
gptkbp:faction |
various factions
|
gptkbp:game_mechanics |
gptkb:spacecraft
gptkb:combat_skills decision making inventory management resource management strategic planning quests social skills survival skills combat tactics turn-based combat experience points character progression random encounters crafting system leveling system dialogue choices character relationships stealth mechanics environment interaction perks special attributes exploration skills |
gptkbp:gender |
varies
|
gptkbp:has_friend |
gptkb:Ian
gptkb:Marcus gptkb:Tycho gptkb:Dogmeat Myron |
https://www.w3.org/2000/01/rdf-schema#label |
Vault Dweller
|
gptkbp:is_motivated_by |
gptkb:spacecraft
gptkb:survival rescue |
gptkbp:legacy |
established a reputation in the Wasteland
influenced future Vault Dwellers inspired the Brotherhood of Steel |
gptkbp:notable_achievement |
defeating the Master
finding the water chip saving the Wasteland |
gptkbp:notable_story_arc |
confrontation with the Master
exploration of the Wasteland quest for the water chip |
gptkbp:origin |
gptkb:Vault_13
|
gptkbp:role |
gptkb:fictional_character
|
gptkbp:skills |
gptkb:survival
gptkb:language repair combat lockpicking |