Alternative names (7)
battle system • battleSystem • combat • combat system • combatType • hasCombat • inCombatRandom triples
| Subject | Object |
|---|---|
| gptkb:Icewind_Dale_(2000_video_game) | real-time with pause |
| gptkb:God_of_War_(video_game) | hack and slash |
| gptkb:Knights_of_the_Old_Republic | turn-based |
| gptkb:SaGa_Frontier_2 | turn-based |
| gptkb:Alvaro_de_Bazan-class_frigates | gptkb:Aegis_Combat_System |
| gptkb:New_World_(video_game) | Action-based |
| gptkb:Ultima_I:_The_First_Age_of_Darkness | turn-based |
| gptkb:Digital_Devil_Saga | turn-based |
| gptkb:South_Park:_The_Stick_of_Truth | turn-based |
| gptkb:Penumbra:_Overture | true |
| gptkb:Vagrant_Story | real-time with pause |
| gptkb:Zestiria's_Fusionic_Chain_LMBS | Action RPG |
| gptkb:Monster_Sanctuary | combo system |
| gptkb:Final_Fantasy_V | Active Time Battle |
| gptkb:Pillars_of_Eternity_series | real-time with pause |
| gptkb:Final_Fantasy:_Brave_Exvius | turn-based |
| gptkb:Neverwinter_Nights_(2002) | real-time with pause |
| gptkb:Romancing_SaGa_2 | turn-based |
| gptkb:Dead_or_Alive_6 | Break Hold |
| gptkb:NieR:Automata | hack and slash |