Statements (23)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:fictional_character
|
| gptkbp:appearsIn |
gptkb:Fallout_4
gptkb:Fallout gptkb:Fallout_3 |
| gptkbp:canDie |
yes (in Fallout, Fallout 3)
|
| gptkbp:cannotDie |
yes (in Fallout 4, unless modded)
|
| gptkbp:category |
gptkb:Fallout_character
video game animal companion |
| gptkbp:createdBy |
gptkb:Interplay_Entertainment
gptkb:Bethesda_Game_Studios |
| gptkbp:firstAppearance |
gptkb:Fallout_(1997)
|
| gptkbp:gender |
gptkb:male
|
| gptkbp:inspiredBy |
gptkb:dog_from_Mad_Max_2
|
| gptkbp:notableFor |
loyalty to player
|
| gptkbp:owner |
player character
|
| gptkbp:role |
companion
|
| gptkbp:species |
gptkb:German_Shepherd_(Fallout_4)
gptkb:Mongrel_(Fallout,_Fallout_3) gptkb:dog |
| gptkbp:voiceActor |
gptkb:River_(Fallout_4)
|
| gptkbp:bfsParent |
gptkb:Fallout_series
|
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
Dogmeat
|