gptkbp:instance_of
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gptkb:video_game
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gptkbp:art_style
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futuristic sci-fi
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gptkbp:character_classes
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gptkb:architect
gptkb:military_unit
gptkb:railway_line
Covert Ops
Field Ops
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gptkbp:character_customization
|
limited
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gptkbp:community_support
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gptkb:Community_Center
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gptkbp:critical_reception
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generally positive
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gptkbp:developer
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gptkb:Splash_Damage
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gptkbp:engine
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gptkb:id_Tech_4
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gptkbp:game_engine
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gptkb:id_Tech_4
|
gptkbp:game_mechanics
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team dynamics
communication tools
map awareness
resource allocation
resource management
strategic planning
team communication
team coordination
team synergy
offensive strategies
combat tactics
strategic depth
combat effectiveness
strategic objectives
flanking maneuvers
defensive strategies
vehicle upgrades
combat roles
team roles
weapon upgrades
combat efficiency
tactical advantages
vehicle combat
class abilities
capture points
map control
enemy detection
dynamic objectives
revive system
squad system
class synergy
spawn system
team balance
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gptkbp:game_modes
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gptkb:collaboration
gptkb:battle
competitive
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gptkbp:gameplay
|
team-based
|
gptkbp:genre
|
gptkb:legal_case
|
gptkbp:graphics
|
high-quality textures
|
gptkbp:has_expansion
|
gptkb:Enemy_Territory:_Quake_Wars_-The_Last_Stand
|
gptkbp:intelligence
|
bots available
|
gptkbp:map
|
Battlefield-style
|
gptkbp:mode
|
multiplayer
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gptkbp:multiplayer
|
objective-based gameplay
|
gptkbp:narrative_style
|
Earth vs. Strogg
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gptkbp:platform
|
gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
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gptkbp:publisher
|
gptkb:Activision
|
gptkbp:release_date
|
October 2, 2007
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gptkbp:release_platform
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gptkb:PC
gptkb:video_game
|
gptkbp:release_year
|
gptkb:2007
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gptkbp:series
|
gptkb:Quake
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gptkbp:setting
|
futuristic
|
gptkbp:soundtrack
|
dynamic music
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gptkbp:system_requirements
|
high
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gptkbp:user_interface
|
gptkb:HUD
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gptkbp:bfsParent
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gptkb:Splash_Damage
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gptkbp:bfsLayer
|
5
|