gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:armament
|
gptkb:Team_Rocket
gptkb:shotgun
gptkb:food_chain
plasma rifle
|
gptkbp:art_style
|
gptkb:2_D
|
gptkbp:community
|
active
|
gptkbp:critical_reception
|
positive
|
gptkbp:cultural_impact
|
video game history
|
gptkbp:developer
|
gptkb:id_Software
|
gptkbp:enemy_types
|
gptkb:Demon
|
gptkbp:engine
|
gptkb:Doom_engine
|
gptkbp:engine_type
|
proprietary
|
gptkbp:esports
|
no
|
gptkbp:expansion_pack
|
gptkb:Doom:_Hell_on_Earth
gptkb:Doom:_Knee-Deep_in_the_Dead
gptkb:Doom:_Thy_Flesh_Consumed
|
gptkbp:fan_base
|
dedicated
|
gptkbp:game_engine
|
gptkb:Doom_engine
|
gptkbp:game_modes
|
single-player
multiplayer
|
gptkbp:game_type
|
gptkb:action
|
gptkbp:gameplay
|
shooting
|
gptkbp:genre
|
gptkb:first-person_shooter
|
gptkbp:graphics
|
2 D sprites
|
gptkbp:healthcare
|
health packs
|
gptkbp:influenced
|
gptkb:Doom_Eternal
game design
first-person shooter genre
|
gptkbp:influenced_by
|
gptkb:Wolfenstein_3_D
|
gptkbp:inspiration
|
game development
|
gptkbp:legacy
|
cult classic
iconic
|
gptkbp:level_design
|
non-linear
|
gptkbp:main_character
|
gptkb:Doom_Slayer
|
gptkbp:map
|
gptkb:Doom_Builder
|
gptkbp:merchandise
|
gptkb:clothing
gptkb:toys
art books
|
gptkbp:mod_support
|
yes
|
gptkbp:mode
|
single-player
multiplayer
|
gptkbp:modifications
|
Doom mods
|
gptkbp:multiplayer
|
deathmatch
|
gptkbp:narrative
|
fighting demons
|
gptkbp:platform
|
gptkb:MS-DOS
|
gptkbp:players
|
gptkb:space_marine
|
gptkbp:predecessor
|
gptkb:Doom
|
gptkbp:publisher
|
gptkb:GT_Interactive
|
gptkbp:release_date
|
1995-04-30
|
gptkbp:release_platform
|
gptkb:PC
|
gptkbp:release_year
|
gptkb:1995
|
gptkbp:remake
|
gptkb:Doom_(2016)
|
gptkbp:series
|
gptkb:Doom
|
gptkbp:setting
|
gptkb:science_fiction
|
gptkbp:sound_design
|
iconic
|
gptkbp:soundtrack
|
gptkb:Mick_Gordon
|
gptkbp:speedrun_community
|
popular
|
gptkbp:successor
|
gptkb:Doom_II:_Hell_on_Earth
|
gptkbp:bfsParent
|
gptkb:Doom
gptkb:Doom_(1993)
|
gptkbp:bfsLayer
|
5
|