Direct X Raytracing API

GPTKB entity

Statements (55)
Predicate Object
gptkbp:instance_of gptkb:API
gptkbp:allows dynamic lighting
gptkbp:developed_by gptkb:Microsoft
gptkbp:enables ambient occlusion
advanced lighting effects
gptkbp:enhances visual fidelity
https://www.w3.org/2000/01/rdf-schema#label Direct X Raytracing API
gptkbp:improves shadow quality
reflection quality
refraction quality
gptkbp:integrates_with gptkb:Direct3_D_12
gptkbp:is_available_on gptkb:Windows_10
gptkb:Windows_11
gptkbp:is_compatible_with gptkb:NVIDIA_RTX
gptkb:Windows_SDK
gptkb:AMD_RDNA_2
gptkb:Visual_Studio
gptkbp:is_considered_as next-gen graphics technology
gptkbp:is_designed_for high-end gaming
simulation applications
professional rendering
gptkbp:is_documented_in Microsoft documentation
gptkbp:is_influential_in game design
visual effects industry
computer graphics research
gptkbp:is_optimized_for real-time applications
gptkbp:is_part_of gptkb:Microsoft_Direct_X_suite
graphics pipeline
gptkbp:is_promoted_by gptkb:AMD
gptkb:NVIDIA
game publishers
gptkbp:is_subject_to industry standards
software updates
hardware advancements
gptkbp:is_supported_by gptkb:Frostbite_Engine
gptkb:Unreal_Engine
gptkb:Unity
gptkb:Cry_Engine
game engines
gptkbp:is_used_by gptkb:game_developers
gptkbp:is_used_in gptkb:virtual_reality
augmented reality
film production
gptkbp:part_of gptkb:Direct_X_12
gptkbp:provides ray tracing features
denoising techniques
gptkbp:released_in gptkb:2018
gptkbp:requires compatible GPU
gptkbp:supports real-time ray tracing
global illumination
DXR (Direct X Raytracing) standard
gptkbp:used_in gptkb:video_games
gptkbp:utilizes hardware acceleration
gptkbp:bfsParent gptkb:Direct_X
gptkbp:bfsLayer 4