Direct X 12 Agility SDK

GPTKB entity

Statements (58)
Predicate Object
gptkbp:instance_of gptkb:software
gptkbp:allows Feature updates without OS updates
gptkbp:developed_by gptkb:Microsoft
gptkbp:enables Game developers
Advanced rendering techniques
gptkbp:enhances Graphics performance
gptkbp:facilitates Cross-platform development
https://www.w3.org/2000/01/rdf-schema#label Direct X 12 Agility SDK
gptkbp:includes gptkb:Direct3_D_12_API
gptkbp:is_aimed_at PC gaming
Console gaming
gptkbp:is_available_for Free download
gptkbp:is_available_on gptkb:archive
gptkbp:is_compatible_with gptkb:Xbox_Series_S
gptkb:Direct_X_12_Ultimate
gptkb:Xbox_Series_X
gptkb:Windows_11
gptkb:Direct_X_11
gptkbp:is_designed_for High-performance gaming
gptkbp:is_documented_in Microsoft Docs
gptkbp:is_integrated_with gptkb:Azure_Play_Fab
gptkb:Microsoft_Game_Development_Kit
gptkbp:is_optimized_for Modern GP Us
gptkbp:is_part_of gptkb:Microsoft_Game_Stack
gptkb:Direct_X_12
Game engine development
Direct X family
Game development ecosystem
gptkbp:is_promoted_by gptkb:Microsoft
Immersive experiences
High frame rates
Realistic lighting effects
High-fidelity graphics
gptkbp:is_supported_by gptkb:Windows_SDK
gptkb:DJ
gptkb:Intel
gptkb:AMD
gptkb:Visual_Studio
gptkbp:is_used_by Game studios
gptkbp:is_used_for Augmented reality applications
Virtual reality applications
Real-time graphics rendering
gptkbp:is_used_in Game development
Indie games
AAA games
gptkbp:provides Debugging tools
Improved resource management
Access to new graphics features
gptkbp:released_in gptkb:2020
gptkbp:supports gptkb:Direct_X_Raytracing_(DXR)
gptkb:operating_system
Ray tracing
Variable Rate Shading
Mesh shaders
Sampler feedback
gptkbp:updates Regularly
gptkbp:bfsParent gptkb:Direct_X_suite
gptkbp:bfsLayer 4