Direct3 D 9.0

GPTKB entity

Statements (58)
Predicate Object
gptkbp:instance_of gptkb:API
gptkbp:bfsLayer 6
gptkbp:bfsParent gptkb:Direct3_D_10.0
gptkbp:developed_by gptkb:Microsoft
gptkbp:features Vertex Shader
Pixel Shader
https://www.w3.org/2000/01/rdf-schema#label Direct3 D 9.0
gptkbp:is_compatible_with gptkb:Windows_XP
gptkbp:part_of gptkb:Direct_X
gptkbp:provides 3 D graphics rendering
gptkbp:release_date 2002-12-19
gptkbp:successor gptkb:Direct3_D_10
gptkbp:supports gptkb:benchmark
gptkb:language
gptkb:Pixel_Shader_2.0
gptkb:Shader_Model_3.0
Resource Management
Texture mapping
Device Management
Hardware acceleration
Multi-threading
Vertex Processing
Event Handling
State Management
Pixel Processing
Cube Maps
Vertex Buffers
Shader Model 2.0
Texture Compression
Instancing
Shader Model 1.1
Non-power-of-two textures
Shader Compilation
Shader Objects
Vertex Shader 2.0
Multi-sampling anti-aliasing
Render Targets
Resource Binding
Occlusion Queries
Shader Resource Views
Depth Stencil Views
Input Layouts
Sampler States
Index Buffers
Blend States
Primitive Topologies
Clip States
Depth Stencil Buffers
Dynamic Textures
Render States
Render Target Views
Scissor Rects
Shader Model 3.0 features
Texture States
Transform States
Viewport States
Volume Textures
gptkbp:used_in gptkb:video_game