Statements (58)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:API
|
gptkbp:bfsLayer |
6
|
gptkbp:bfsParent |
gptkb:Direct3_D_10.0
|
gptkbp:developed_by |
gptkb:Microsoft
gptkb:museum Game development Augmented reality applications Virtual reality applications Real-time rendering Animation software 3 D modeling |
gptkbp:enhances |
Visual fidelity
|
gptkbp:features |
Unified shader architecture
|
https://www.w3.org/2000/01/rdf-schema#label |
Direct3 D 10 API
|
gptkbp:improves |
Graphics pipeline efficiency
|
gptkbp:is_compatible_with |
Direct X 10 compatible hardware
|
gptkbp:is_documented_in |
Microsoft documentation
|
gptkbp:is_part_of |
gptkb:Windows_SDK
Game engines Development tools Game development kits Graphics frameworks |
gptkbp:is_related_to |
gptkb:Metal
gptkb:Vulkan gptkb:chess_match Graphics AP Is |
gptkbp:is_supported_by |
gptkb:DJ
gptkb:Intel gptkb:AMD |
gptkbp:is_used_for |
3 D graphics rendering
|
gptkbp:is_used_in |
gptkb:Video_games
PC gaming Simulation software Mobile gaming CAD applications Console gaming Microsoft Windows games |
gptkbp:part_of |
gptkb:Direct_X
|
gptkbp:predecessor |
gptkb:Direct3_D_9
|
gptkbp:provides |
Improved graphics performance
|
gptkbp:release_date |
November 2006
|
gptkbp:replaced_by |
Direct3 D 11 API
|
gptkbp:requires |
Windows Vista or later
|
gptkbp:successor |
gptkb:Direct3_D_11
|
gptkbp:supports |
Multithreading
Anti-aliasing Shader Model 4.0 High dynamic range rendering Compute shaders Geometry shaders Instancing Render targets Shader resource views Texture arrays Depth-stencil formats Vertex textures Stream output Texture mipmaps |