gptkbp:instance_of
|
gptkb:API
gptkb:software
|
gptkbp:bfsLayer
|
2
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gptkbp:bfsParent
|
gptkb:award
|
gptkbp:developed_by
|
gptkb:Apple_Inc.
gptkb:TV_Show
|
gptkbp:features
|
efficient memory management
multithreading support
GPU-driven rendering
precompiled shaders
|
gptkbp:first_released
|
gptkb:2014
|
https://www.w3.org/2000/01/rdf-schema#label
|
Metal
|
gptkbp:integrates_with
|
gptkb:Scene_Kit
gptkb:chess_match
|
gptkbp:introduced
|
gptkb:mac_OS_10.11_El_Capitan
gptkb:2014
|
gptkbp:is_a
|
gptkb:API
|
gptkbp:is_compatible_with
|
gptkb:Swift
|
gptkbp:is_designed_for
|
high-performance graphics
GPU programming
i OS and mac OS
|
gptkbp:is_documented_in
|
Metal documentation
|
gptkbp:is_integrated_with
|
gptkb:Scene_Kit
|
gptkbp:is_optimized_for
|
real-time graphics
real-time rendering
Apple hardware
|
gptkbp:is_part_of
|
gptkb:watch
Graphics and Game Technologies
|
gptkbp:is_used_for
|
real-time rendering
graphics rendering
graphics-intensive applications
|
gptkbp:is_used_in
|
gptkb:software_framework
|
gptkbp:part_of
|
gptkb:Apple's_multimedia_frameworks
mac OS graphics AP Is
|
gptkbp:provides
|
high-performance graphics rendering
low-level access to GPU
low-level graphics API
|
gptkbp:suitable_for
|
i OS game development
|
gptkbp:supports
|
compute shaders
graphics formats
GPU-accelerated graphics
3 D graphics rendering
|
gptkbp:used_in
|
gptkb:software_framework
gptkb:museum
game development
high-performance computing
|
gptkbp:website
|
https://developer.apple.com/metal/
|