Statements (23)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:graphics_API
|
| gptkbp:API |
low-level
|
| gptkbp:compatibleWith |
gptkb:Windows_XP
|
| gptkbp:developedBy |
gptkb:Microsoft
|
| gptkbp:includedIn |
gptkb:DirectX_10_SDK
|
| gptkbp:introduced |
geometry shaders
improved resource management stream output |
| gptkbp:partOf |
gptkb:DirectX
|
| gptkbp:predecessor |
gptkb:Direct3D_9
|
| gptkbp:releaseYear |
2006
|
| gptkbp:requires |
DirectX 10 compatible hardware
|
| gptkbp:successor |
gptkb:Direct3D_11
|
| gptkbp:supportedBy |
gptkb:Windows_7
gptkb:Windows_Vista |
| gptkbp:supports |
gptkb:Shader_Model_4.0
|
| gptkbp:usedFor |
game development
3D graphics rendering visualization applications |
| gptkbp:uses |
gptkb:HLSL
|
| gptkbp:bfsParent |
gptkb:Direct3D
|
| gptkbp:bfsLayer |
5
|
| https://www.w3.org/2000/01/rdf-schema#label |
Direct3D 10
|