Direct3D 11

GPTKB entity

Statements (43)
Predicate Object
gptkbp:instanceOf graphics API
gptkbp:API low-level API
gptkbp:category gptkb:REST_API
gptkbp:compatibleWith gptkb:x86_architecture
gptkb:ARM_architecture
x64 architecture
gptkbp:developedBy gptkb:Microsoft
gptkbp:documentation https://docs.microsoft.com/en-us/windows/win32/direct3d11/direct3d-11-graphics
gptkbp:hasFeature gptkb:DirectCompute
gptkb:Shader_Model_5.0
Penrose tiling
improved error handling
compute shaders
feature levels
improved performance
multi-threaded rendering
improved debugging tools
deferred contexts
hardware tessellation
improved driver model
improved multithreading
improved resource management
improved shader pipeline
improved texture compression
resource binding model
https://www.w3.org/2000/01/rdf-schema#label Direct3D 11
gptkbp:includedIn gptkb:Windows_SDK
gptkbp:language gptkb:C++
gptkbp:latestReleaseVersion gptkb:Direct3D_11.4
gptkbp:license proprietary
gptkbp:partOf gptkb:DirectX
gptkbp:predecessor gptkb:Direct3D_10
gptkbp:releaseDate 2009
gptkbp:successor gptkb:Direct3D_12
gptkbp:supportedBy gptkb:Windows_8
gptkb:Windows_10
gptkb:Windows_7
gptkbp:usedBy gptkb:Unity
gptkb:Unreal_Engine_4
gptkbp:usedFor video game development
3D graphics rendering
gptkbp:bfsParent gptkb:Direct3D
gptkbp:bfsLayer 5