Statements (53)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Outrage_Coda
|
gptkbp:associated_with |
gptkb:Taito_Corporation
|
gptkbp:awards |
gptkb:award
|
gptkbp:birth_date |
December 31, 1941
|
gptkbp:contribution |
pioneering arcade games
shaping the shooter genre |
gptkbp:created |
gptkb:Space_Invaders_Part_II
gptkb:Qix Balloon Bomber Lunar Rescue |
gptkbp:education |
gptkb:Tokyo_University_of_the_Arts
|
gptkbp:field |
video game development
|
https://www.w3.org/2000/01/rdf-schema#label |
Yoshihiro Nishikado
|
gptkbp:impact |
popularizing video games
|
gptkbp:influenced |
gptkb:video_game
gptkb:sports_event indie game development retro gaming culture game streaming game conventions game tournaments video game industry arcade culture game technology future game designers game awards game community engagement game marketing strategies game monetization strategies game preservation efforts game sequels game adaptations game remakes game merchandise game aesthetics game distribution methods arcade game design cultural perception of video games game fan communities |
gptkbp:influenced_by |
gptkb:Pong
gptkb:video_game |
gptkbp:inspired_by |
early arcade games
|
gptkbp:invention |
gptkb:1978
|
gptkbp:known_for |
creating Space Invaders
|
gptkbp:legacy |
influential game designer
|
gptkbp:nationality |
gptkb:Japanese
|
gptkbp:notable_achievement |
creating one of the first shooting games
|
gptkbp:notable_work |
gptkb:Space_Invaders
|
gptkbp:occupation |
gptkb:video_game
|
gptkbp:resides_in |
gptkb:Japan
|
gptkbp:website |
Taito Corporation website
|