Qix

GPTKB entity

Statements (420)
Predicate Object
gptkbp:instance_of gptkb:Arcade
gptkb:video_game_character
gptkb:video_game
gptkbp:adapted_into mobile platforms
gptkbp:affects simple
simple sound effects
simple tones
gptkbp:antagonist gptkb:Qix
gptkbp:appears_in Qix (video game)
gptkbp:arcade_cabinet upright
standard cabinet
Standard arcade cabinet
gptkbp:art_style gptkb:2_D
minimalist
vector graphics
Minimalistic
gptkbp:artwork Distinctive art style
vector-based art style
gptkbp:availability digital platforms
arcade and home consoles
Arcade and home versions
gptkbp:available_on gptkb:multiple_platforms
emulators
various home consoles
gptkbp:captures no
gptkbp:challenges gptkb:none
various levels
avoid Qix
gptkbp:character gptkb:Qix
gptkbp:character_design minimalist
minimalistic
gptkbp:characters gptkb:none
gptkbp:cinematography no
gptkbp:collectibility gptkb:none
gptkbp:community gptkb:fanbase
active fanbase
gptkbp:community_events held occasionally
gptkbp:community_support no
gptkbp:controls gptkb:joystick
gptkb:mouse
simple controls
Joystick and buttons
joystick and buttons
directional pad
gptkbp:created_by gptkb:Taito_Corporation
gptkbp:cultural_impact Influenced game design
video game history
influenced game design
inspired future games
Influenced puzzle games
gptkbp:customization_options gptkb:none
gptkbp:design gptkb:Jiro_Kondo
Jiro Kudo
gptkbp:developer gptkb:Taito
gptkbp:difficulty varies
variable
increasing
Increasing difficulty
increases with level
gptkbp:difficulty_levels Challenging
increasing
Multiple levels
increasing difficulty
gptkbp:dlc no
gptkbp:ended High score display
gptkbp:enemy gptkb:Sparx
gptkb:Qix
Qix and Sparx
gptkbp:enemy_types Qix and Sparx
gptkbp:events gptkb:none
gptkbp:example yes
gptkbp:fan_art popular
widely created
gptkbp:fan_base dedicated
Dedicated fan community
gptkbp:features colorful graphics
multicolored graphics
gptkbp:feedback visual cues
gptkbp:final_match_date lose all lives
full screen capture
Lose all lives
lose a life
Hit by Qix or Sparx
contact with Qix
gptkbp:first_appearance gptkb:1981
gptkbp:first_released gptkb:Arcade
gptkb:1981
gptkbp:game_appearance gptkb:None
gptkb:none
adapted to home consoles
gptkbp:game_awards gptkb:None
gptkb:none
gptkbp:game_clones numerous
gptkbp:game_community gptkb:none
active
Active fanbase
Dedicated fanbase
gptkbp:game_design simple mechanics
simple yet challenging
Simple mechanics
Innovative mechanics
Jiro Kudo
gptkbp:game_engine gptkb:custom_engine
gptkb:Custom_engine
gptkbp:game_features unique gameplay mechanics
Simple mechanics
gptkbp:game_length variable
short
short sessions
endless
gptkbp:game_mechanic line drawing
Line drawing
avoidance
drawing lines
Territory control
territory capture
gptkbp:game_mechanics line drawing
Line drawing
territory control
Territory control
gptkbp:game_mode Single-player
single-player
gptkbp:game_modes single-player
single mode
Standard mode
gptkbp:game_port various platforms
gptkbp:game_setting abstract shapes
abstract space
Abstract playfield
gptkbp:game_type gptkb:Puzzle
Single-player
single-player
gptkbp:game_updates gptkb:none
gptkbp:gameplay gptkb:drawing
gptkb:Puzzle
tracing
Drawing lines to claim territory
Drawing territory
drawing territory
tracing territory
gptkbp:genre gptkb:Puzzle
gptkb:action
gptkbp:goal Capture areas of the playfield
gptkbp:graphics gptkb:2_D
Vector graphics
minimalist
pixel art
vector graphics
2 D vector graphics
gptkbp:has_achievements gptkb:none
no
yes
gptkbp:has_adaptation Board games
gptkbp:has_awards none known
Various arcade awards
gptkbp:has_cameo In other Taito games
gptkbp:has_community Active fan community
active community
active fan community
gptkbp:has_cultural_impact Influenced pop culture
inspired game design
gptkbp:has_enemies Various shapes and colors
gptkbp:has_expansion no
gptkbp:has_fan_base yes
gptkbp:has_function no defined ending
gptkbp:has_game_port ported to various platforms
gptkbp:has_game_versions Various versions released
gptkbp:has_gameplay_element enemies
Lines and shapes
gptkbp:has_high_score yes
gptkbp:has_influence_on On game design
gptkbp:has_leaderboards no
gptkbp:has_leadership no
gptkbp:has_legacy yes
Influential in arcade gaming
influential in puzzle genre
Pioneered the puzzle genre
gptkbp:has_limitations no
yes
gptkbp:has_lore gptkb:none
gptkbp:has_merchandise no
yes
Toys and collectibles
limited merchandise
gptkbp:has_reception positive
cult classic
positive reviews
gptkbp:has_replay_value gptkb:High
high
gptkbp:has_sequel gptkb:Qix_2
gptkb:Qix_Adventure
gptkbp:has_soundtrack Electronic music
catchy tunes
original arcade soundtrack
gptkbp:has_spin_off gptkb:Qix_3_D
gptkb:Qix_Adventure
gptkbp:has_spin_offs gptkb:none
gptkb:Qix_3_D
gptkb:Qix_2
gptkb:Qix_Adventure
yes
gptkbp:has_variants gptkb:Qix_3_D
gptkb:Qix_Neo
Qix Classic
Qix 4
gptkbp:history Part of arcade history
part of arcade history
pioneering arcade game
gptkbp:home_port Various home consoles
Qix for Game Boy
Qix for NES
Qix for PC
Qix for Play Station
Qix for Xbox
https://www.w3.org/2000/01/rdf-schema#label Qix
gptkbp:human_interaction gptkb:none
gptkbp:in-game_currency gptkb:none
points
gptkbp:in-game_items gptkb:none
gptkbp:influence gptkb:game_mechanics
Inspires new games
influenced later arcade titles
gptkbp:influenced game design
puzzle games
future puzzle games
gptkbp:influenced_artists gptkb:Arcade
puzzle games
gptkbp:influenced_by gptkb:Pong
gptkb:Tetris
gptkb:Breakout
Strategy games
Puzzle mechanics
Maze games
Taito's earlier games
Classic arcade games
Drawing games
Vector graphics technology
Taito's previous games
Early computer games
gptkbp:influenced_games gptkb:Space_Invaders
gptkb:Lemmings
Zig Zag
Many modern puzzle games
Qix-like games
territory capture games
similar territory capture games
gptkbp:influences strategy games
gptkbp:inspiration Art and design
strategy games
modern indie games
gptkbp:inspired various clones
Qix-like games
gptkbp:inspired_by Abstract art
Geometric shapes
Vector graphics
Taito's earlier games
Art of drawing
Qix-like games
Qix (game concept)
Qix arcade game
gptkbp:is_accessible_by no
gptkbp:is_available_on_consoles yes
gptkbp:is_cited_in game design discussions
gptkbp:is_explored_in gptkb:none
gptkbp:is_influential_in yes
gptkbp:is_known_for innovative gameplay
gptkbp:is_part_of_gaming_history yes
gptkbp:is_popular_in arcades
gptkbp:is_reviewed_by gaming magazines
gptkbp:item gptkb:Sparx
gptkb:Qix
gptkbp:latest_version various ports
Qix (arcade)
gptkbp:legacy cult classic
Cult classic
Classic arcade game
Enduring popularity
influential
influential in gaming history
influential arcade game
influential in arcade history
considered a classic arcade game
Qix-inspired games
gptkbp:level multiple
Multiple levels
multiple levels
gptkbp:level_design progressive
gptkbp:localization multiple languages
gptkbp:main_character gptkb:Qix
the player
gptkbp:marketing_strategy Territory claiming strategy
gptkbp:mechanics drawing lines
simple collision detection
territory capture
territory claiming
gptkbp:merchandise gptkb:none
limited edition items
Toys and collectibles
arcade cabinets
Limited merchandise
gptkbp:mission capture territory
gptkbp:mode single-player
gptkbp:multiplayer No
no
gptkbp:music_composer gptkb:Kōsuke_Yamashita
gptkbp:narrative gptkb:none
no
gptkbp:notable_feature vector graphics
Unique gameplay mechanics
Qix enemy
Qix creature
gptkbp:number_of_players gptkb:1
gptkbp:objective capture territory
Capture territory
Capture 75% of the playfield
capture areas
gptkbp:part_of_series yes
gptkbp:platform gptkb:Arcade
gptkb:NES
gptkb:Xbox_Live_Arcade
gptkb:PC
gptkb:Xbox
gptkb:Game_Boy
gptkb:Play_Station
Multiple platforms
Arcade cabinet
gptkbp:platforms various consoles
multiple home consoles
Game Boy, arcade, others
PC, arcade, consoles
gptkbp:player_development level-based
gptkbp:players gptkb:railway_line
tracer
gptkbp:popularity Cult classic
cult classic status
Cult classic status
remains popular among retro gamers
high in 1980s
gptkbp:popularized_by yes
gptkbp:power_ups gptkb:None
gptkb:none
no
gptkbp:prize_pool gptkb:none
points
gptkbp:publisher gptkb:Taito_Corporation
gptkbp:rating gptkb:E_for_Everyone
gptkbp:release_date gptkb:1981
gptkb:2005
1990-01-01
1981-01-01
gptkbp:release_platform gptkb:Arcade
gptkbp:release_region gptkb:Japan
gptkbp:release_year gptkb:1981
gptkb:1990
gptkbp:remake gptkb:Qix++
gptkb:Qix_for_Android
gptkb:Qix_for_Windows_Phone
gptkb:Qix_for_i_OS
gptkb:2004
gptkb:Taito
gptkb:Qix_Neo
Various platforms
Qix for Xbox Live Arcade
Qix for mobile
gptkbp:remastered gptkb:Qix++
gptkb:Qix_Plus
gptkbp:reviews Positive reviews
gptkbp:score yes
points
points based
points for territory
Points for territory
Points for territory captured
territory captured
gptkbp:security gptkb:none
gptkbp:sequel gptkb:Qix_II
gptkb:Qix_2
gptkbp:series Qix series
gptkbp:setting abstract
abstract environment
abstract space
Abstract space
gptkbp:single_player gptkb:Yes
gptkbp:soundtrack gptkb:Chiptune
electronic music
Chiptune music
chiptune
synthesized music
gptkbp:speedrun_community active
gptkbp:strategy territory expansion
territory capture
gptkbp:style_of_play Strategic drawing
gptkbp:successor gptkb:Qix_II:_Tournament
gptkb:Qix_II
gptkb:Qix_2
gptkb:Qix_Neo
gptkbp:target_audience Casual gamers
All ages
all ages
casual gamers
Puzzle game enthusiasts
arcade gamers
arcade players
gptkbp:tournament gptkb:none
yes
arcade tournaments
held occasionally
Competitive play
gptkbp:tutorials gptkb:none
no
gptkbp:updates gptkb:none
gptkbp:user_interface simple
intuitive
gptkbp:uses no
gptkbp:voice_acting no
gptkbp:bfsParent gptkb:Taito_Corporation
gptkb:Taito
gptkb:Atari_5200
gptkb:Atari_Lynx
gptkbp:bfsLayer 5