Statements (403)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Taito_Corporation
gptkb:Taito gptkb:Atari_5200 gptkb:Atari_8-bit_family gptkb:Atari_Lynx |
gptkbp:adaptation |
Board games
|
gptkbp:adapted_into |
mobile platforms
|
gptkbp:affects |
simple
simple sound effects simple tones |
gptkbp:allows |
gptkb:battle
|
gptkbp:antagonist |
gptkb:Qix
|
gptkbp:appears_in |
Qix (video game)
|
gptkbp:art_style |
gptkb:2_D
minimalist vector graphics Minimalistic |
gptkbp:artwork |
Distinctive art style
vector-based art style |
gptkbp:availability |
digital platforms
arcade and home consoles Arcade and home versions |
gptkbp:awards |
gptkb:None
gptkb:none |
gptkbp:challenges |
gptkb:none
various levels avoid Qix |
gptkbp:championship |
gptkb:none
gptkb:battle arcade tournaments held occasionally Competitive play |
gptkbp:character |
gptkb:none
gptkb:Qix |
gptkbp:character_appearance |
minimalist
minimalistic |
gptkbp:character_customization |
gptkb:none
|
gptkbp:cinematography |
gptkb:battle
|
gptkbp:collects |
gptkb:none
gptkb:battle |
gptkbp:community |
gptkb:fandom
gptkb:none active Active fanbase active fanbase Dedicated fanbase |
gptkbp:community_events |
held occasionally
|
gptkbp:community_support |
gptkb:battle
|
gptkbp:composer |
gptkb:Kōsuke_Yamashita
|
gptkbp:controls |
gptkb:video_game
simple controls Joystick and buttons joystick and buttons directional pad |
gptkbp:created_by |
gptkb:Taito_Corporation
|
gptkbp:cultural_impact |
Influenced pop culture
Influenced game design video game history influenced game design inspired game design inspired future games Influenced puzzle games |
gptkbp:design |
gptkb:Jiro_Kondo
Jiro Kudo |
gptkbp:developer |
gptkb:Taito
|
gptkbp:difficulty |
varies
Challenging variable increasing Multiple levels Increasing difficulty increasing difficulty increases with level |
gptkbp:dlc |
gptkb:battle
|
gptkbp:ends_at |
High score display
|
gptkbp:enemy |
gptkb:Sparx
gptkb:Qix Various shapes and colors Qix and Sparx |
gptkbp:events |
gptkb:none
|
gptkbp:example |
gptkb:battle
|
gptkbp:fan_art |
popular
widely created |
gptkbp:fan_base |
gptkb:battle
dedicated Dedicated fan community |
gptkbp:features |
colorful graphics
multicolored graphics |
gptkbp:feedback |
visual cues
|
gptkbp:final_score |
gptkb:battle
points points based points for territory Points for territory Points for territory captured territory captured |
gptkbp:finale_date |
lose all lives
full screen capture Lose all lives lose a life Hit by Qix or Sparx contact with Qix |
gptkbp:first_appearance |
gptkb:1981
|
gptkbp:first_released |
gptkb:1981
gptkb:video_game |
gptkbp:game_engine |
gptkb:custom_engine
gptkb:Custom_engine |
gptkbp:game_features |
unique gameplay mechanics
Simple mechanics |
gptkbp:game_length |
variable
short short sessions endless |
gptkbp:game_mechanics |
line drawing
Line drawing avoidance simple mechanics territory control simple yet challenging Simple mechanics drawing lines Innovative mechanics Territory control territory capture Jiro Kudo |
gptkbp:game_modes |
Single-player
single-player single mode Standard mode |
gptkbp:game_replayability |
gptkb:High
high |
gptkbp:game_type |
gptkb:video_game
Single-player single-player |
gptkbp:gameplay |
gptkb:painting
gptkb:None gptkb:none gptkb:video_game tracing Drawing lines to claim territory Drawing territory drawing territory tracing territory adapted to home consoles |
gptkbp:genre |
gptkb:musical
gptkb:video_game |
gptkbp:goal |
Capture areas of the playfield
|
gptkbp:graphics |
gptkb:2_D
Vector graphics minimalist pixel art vector graphics 2 D vector graphics |
gptkbp:has_achievements |
gptkb:none
gptkb:battle |
gptkbp:has_awards |
none known
Various arcade awards |
gptkbp:has_cameo |
In other Taito games
|
gptkbp:has_community |
Active fan community
active community active fan community |
gptkbp:has_expansion |
gptkb:battle
|
gptkbp:has_gameplay_element |
enemies
Lines and shapes |
gptkbp:has_influence_on |
On game design
|
gptkbp:has_lore |
gptkb:none
|
gptkbp:has_merchandise |
gptkb:battle
Toys and collectibles limited merchandise |
gptkbp:has_method |
no defined ending
|
gptkbp:has_sequel |
gptkb:Qix_2
gptkb:Qix_Adventure |
gptkbp:has_song |
Electronic music
original arcade soundtrack |
gptkbp:has_spin_off |
gptkb:none
gptkb:Qix_3_D gptkb:battle gptkb:Qix_2 gptkb:Qix_Adventure |
gptkbp:has_variants |
gptkb:Qix_3_D
gptkb:Qix_Neo Qix Classic Qix 4 |
gptkbp:has_version |
Various versions released
|
gptkbp:historical_event |
Part of arcade history
part of arcade history pioneering arcade game |
gptkbp:home_port |
various platforms
ported to various platforms Various home consoles Qix for Game Boy Qix for NES Qix for PC Qix for Play Station Qix for Xbox |
gptkbp:home_stadium |
upright
standard cabinet Standard arcade cabinet |
https://www.w3.org/2000/01/rdf-schema#label |
Qix
|
gptkbp:in-game_currency |
gptkb:none
points |
gptkbp:in-game_items |
gptkb:none
gptkb:Sparx gptkb:Qix |
gptkbp:influence |
gptkb:video_game
Inspires new games influenced later arcade titles |
gptkbp:influenced |
gptkb:Space_Invaders
gptkb:Lemmings game design puzzle games Zig Zag future puzzle games Many modern puzzle games Qix-like games territory capture games similar territory capture games |
gptkbp:influenced_artists |
gptkb:video_game
puzzle games |
gptkbp:influenced_by |
gptkb:Pong
gptkb:Tetris gptkb:Breakout gptkb:battle Strategy games Puzzle mechanics Maze games Taito's earlier games Classic arcade games Drawing games Vector graphics technology Taito's previous games Early computer games |
gptkbp:influences |
strategy games
|
gptkbp:inspiration |
Art and design
strategy games modern indie games |
gptkbp:inspired |
various clones
Qix-like games |
gptkbp:inspired_by |
Abstract art
Geometric shapes Vector graphics Taito's earlier games Art of drawing Qix-like games Qix (game concept) Qix arcade game |
gptkbp:interacts_with |
gptkb:none
|
gptkbp:is_accessible_by |
gptkb:battle
|
gptkbp:is_available_on |
gptkb:multiple_platforms
gptkb:battle emulators various home consoles |
gptkbp:is_cited_in |
game design discussions
|
gptkbp:is_explored_in |
gptkb:none
|
gptkbp:is_influential_in |
gptkb:battle
|
gptkbp:is_known_for |
innovative gameplay
|
gptkbp:is_popular_in |
arcades
Cult classic cult classic status Cult classic status remains popular among retro gamers high in 1980s |
gptkbp:is_reviewed_by |
gaming magazines
|
gptkbp:latest_version |
various ports
Qix (arcade) |
gptkbp:leadership |
gptkb:battle
|
gptkbp:legacy |
gptkb:battle
cult classic Cult classic Classic arcade game Enduring popularity influential Influential in arcade gaming influential in gaming history influential in puzzle genre influential arcade game influential in arcade history Pioneered the puzzle genre considered a classic arcade game Qix-inspired games |
gptkbp:level |
multiple
progressive Multiple levels multiple levels |
gptkbp:localization |
multiple languages
|
gptkbp:main_character |
gptkb:Qix
the player |
gptkbp:marketing_strategy |
Territory claiming strategy
|
gptkbp:mechanics |
drawing lines
simple collision detection territory capture territory claiming |
gptkbp:merchandise |
gptkb:none
limited edition items Toys and collectibles arcade cabinets Limited merchandise |
gptkbp:mission |
capture territory
|
gptkbp:mode |
single-player
|
gptkbp:multiplayer |
gptkb:battle
|
gptkbp:music |
catchy tunes
|
gptkbp:narrative_style |
gptkb:none
gptkb:battle |
gptkbp:notable_feature |
vector graphics
Unique gameplay mechanics Qix enemy Qix creature |
gptkbp:notable_games |
gptkb:battle
|
gptkbp:number_of_teams |
gptkb:musical
gptkb:radio_station gptkb:battle level-based tracer |
gptkbp:objective |
capture territory
Capture territory Capture 75% of the playfield capture areas |
gptkbp:platform |
gptkb:NES
gptkb:Xbox_Live_Arcade gptkb:PC gptkb:Xbox gptkb:Game_Boy gptkb:video_game gptkb:Play_Station Multiple platforms Arcade cabinet various consoles multiple home consoles Game Boy, arcade, others PC, arcade, consoles |
gptkbp:power_ups |
gptkb:None
gptkb:none gptkb:battle |
gptkbp:prize_money |
gptkb:none
points |
gptkbp:publisher |
gptkb:Taito_Corporation
|
gptkbp:rating |
gptkb:E_for_Everyone
|
gptkbp:release_date |
gptkb:1981
gptkb:2005 1990-01-01 1981-01-01 |
gptkbp:release_platform |
gptkb:video_game
|
gptkbp:release_region |
gptkb:Japan
|
gptkbp:release_year |
gptkb:1981
gptkb:1990 |
gptkbp:remake |
gptkb:Qix++
gptkb:Qix_for_Android gptkb:Qix_for_Windows_Phone gptkb:Qix_for_i_OS gptkb:2004 gptkb:Taito gptkb:Qix_Neo Various platforms Qix for Xbox Live Arcade Qix for mobile |
gptkbp:remastered |
gptkb:Qix++
gptkb:Qix_Plus |
gptkbp:security_features |
gptkb:none
|
gptkbp:sequel |
gptkb:Qix_II
gptkb:Qix_2 |
gptkbp:series |
gptkb:battle
Qix series |
gptkbp:setting |
abstract
abstract shapes abstract environment abstract space Abstract space Abstract playfield |
gptkbp:similar_games |
numerous
|
gptkbp:soundtrack |
gptkb:mythological_figure
electronic music Chiptune music chiptune synthesized music |
gptkbp:speedrun_community |
active
|
gptkbp:stations |
positive
cult classic positive reviews |
gptkbp:style_of_play |
Strategic drawing
|
gptkbp:successor |
gptkb:Qix_II:_Tournament
gptkb:Qix_II gptkb:Qix_2 gptkb:Qix_Neo |
gptkbp:tactics |
territory expansion
territory capture |
gptkbp:target_audience |
Casual gamers
All ages all ages casual gamers Puzzle game enthusiasts arcade gamers arcade players |
gptkbp:top_scorer |
gptkb:battle
|
gptkbp:tutorials |
gptkb:none
gptkb:battle |
gptkbp:updates |
gptkb:none
|
gptkbp:user_interface |
simple
intuitive |
gptkbp:user_reviews |
Positive reviews
|
gptkbp:uses |
gptkb:battle
|
gptkbp:voice_actor |
gptkb:battle
|