Statements (420)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Arcade
gptkb:video_game_character gptkb:video_game |
gptkbp:adapted_into |
mobile platforms
|
gptkbp:affects |
simple
simple sound effects simple tones |
gptkbp:antagonist |
gptkb:Qix
|
gptkbp:appears_in |
Qix (video game)
|
gptkbp:arcade_cabinet |
upright
standard cabinet Standard arcade cabinet |
gptkbp:art_style |
gptkb:2_D
minimalist vector graphics Minimalistic |
gptkbp:artwork |
Distinctive art style
vector-based art style |
gptkbp:availability |
digital platforms
arcade and home consoles Arcade and home versions |
gptkbp:available_on |
gptkb:multiple_platforms
emulators various home consoles |
gptkbp:captures |
no
|
gptkbp:challenges |
gptkb:none
various levels avoid Qix |
gptkbp:character |
gptkb:Qix
|
gptkbp:character_design |
minimalist
minimalistic |
gptkbp:characters |
gptkb:none
|
gptkbp:cinematography |
no
|
gptkbp:collectibility |
gptkb:none
|
gptkbp:community |
gptkb:fanbase
active fanbase |
gptkbp:community_events |
held occasionally
|
gptkbp:community_support |
no
|
gptkbp:controls |
gptkb:joystick
gptkb:mouse simple controls Joystick and buttons joystick and buttons directional pad |
gptkbp:created_by |
gptkb:Taito_Corporation
|
gptkbp:cultural_impact |
Influenced game design
video game history influenced game design inspired future games Influenced puzzle games |
gptkbp:customization_options |
gptkb:none
|
gptkbp:design |
gptkb:Jiro_Kondo
Jiro Kudo |
gptkbp:developer |
gptkb:Taito
|
gptkbp:difficulty |
varies
variable increasing Increasing difficulty increases with level |
gptkbp:difficulty_levels |
Challenging
increasing Multiple levels increasing difficulty |
gptkbp:dlc |
no
|
gptkbp:ended |
High score display
|
gptkbp:enemy |
gptkb:Sparx
gptkb:Qix Qix and Sparx |
gptkbp:enemy_types |
Qix and Sparx
|
gptkbp:events |
gptkb:none
|
gptkbp:example |
yes
|
gptkbp:fan_art |
popular
widely created |
gptkbp:fan_base |
dedicated
Dedicated fan community |
gptkbp:features |
colorful graphics
multicolored graphics |
gptkbp:feedback |
visual cues
|
gptkbp:final_match_date |
lose all lives
full screen capture Lose all lives lose a life Hit by Qix or Sparx contact with Qix |
gptkbp:first_appearance |
gptkb:1981
|
gptkbp:first_released |
gptkb:Arcade
gptkb:1981 |
gptkbp:game_appearance |
gptkb:None
gptkb:none adapted to home consoles |
gptkbp:game_awards |
gptkb:None
gptkb:none |
gptkbp:game_clones |
numerous
|
gptkbp:game_community |
gptkb:none
active Active fanbase Dedicated fanbase |
gptkbp:game_design |
simple mechanics
simple yet challenging Simple mechanics Innovative mechanics Jiro Kudo |
gptkbp:game_engine |
gptkb:custom_engine
gptkb:Custom_engine |
gptkbp:game_features |
unique gameplay mechanics
Simple mechanics |
gptkbp:game_length |
variable
short short sessions endless |
gptkbp:game_mechanic |
line drawing
Line drawing avoidance drawing lines Territory control territory capture |
gptkbp:game_mechanics |
line drawing
Line drawing territory control Territory control |
gptkbp:game_mode |
Single-player
single-player |
gptkbp:game_modes |
single-player
single mode Standard mode |
gptkbp:game_port |
various platforms
|
gptkbp:game_setting |
abstract shapes
abstract space Abstract playfield |
gptkbp:game_type |
gptkb:Puzzle
Single-player single-player |
gptkbp:game_updates |
gptkb:none
|
gptkbp:gameplay |
gptkb:drawing
gptkb:Puzzle tracing Drawing lines to claim territory Drawing territory drawing territory tracing territory |
gptkbp:genre |
gptkb:Puzzle
gptkb:action |
gptkbp:goal |
Capture areas of the playfield
|
gptkbp:graphics |
gptkb:2_D
Vector graphics minimalist pixel art vector graphics 2 D vector graphics |
gptkbp:has_achievements |
gptkb:none
no yes |
gptkbp:has_adaptation |
Board games
|
gptkbp:has_awards |
none known
Various arcade awards |
gptkbp:has_cameo |
In other Taito games
|
gptkbp:has_community |
Active fan community
active community active fan community |
gptkbp:has_cultural_impact |
Influenced pop culture
inspired game design |
gptkbp:has_enemies |
Various shapes and colors
|
gptkbp:has_expansion |
no
|
gptkbp:has_fan_base |
yes
|
gptkbp:has_function |
no defined ending
|
gptkbp:has_game_port |
ported to various platforms
|
gptkbp:has_game_versions |
Various versions released
|
gptkbp:has_gameplay_element |
enemies
Lines and shapes |
gptkbp:has_high_score |
yes
|
gptkbp:has_influence_on |
On game design
|
gptkbp:has_leaderboards |
no
|
gptkbp:has_leadership |
no
|
gptkbp:has_legacy |
yes
Influential in arcade gaming influential in puzzle genre Pioneered the puzzle genre |
gptkbp:has_limitations |
no
yes |
gptkbp:has_lore |
gptkb:none
|
gptkbp:has_merchandise |
no
yes Toys and collectibles limited merchandise |
gptkbp:has_reception |
positive
cult classic positive reviews |
gptkbp:has_replay_value |
gptkb:High
high |
gptkbp:has_sequel |
gptkb:Qix_2
gptkb:Qix_Adventure |
gptkbp:has_soundtrack |
Electronic music
catchy tunes original arcade soundtrack |
gptkbp:has_spin_off |
gptkb:Qix_3_D
gptkb:Qix_Adventure |
gptkbp:has_spin_offs |
gptkb:none
gptkb:Qix_3_D gptkb:Qix_2 gptkb:Qix_Adventure yes |
gptkbp:has_variants |
gptkb:Qix_3_D
gptkb:Qix_Neo Qix Classic Qix 4 |
gptkbp:history |
Part of arcade history
part of arcade history pioneering arcade game |
gptkbp:home_port |
Various home consoles
Qix for Game Boy Qix for NES Qix for PC Qix for Play Station Qix for Xbox |
https://www.w3.org/2000/01/rdf-schema#label |
Qix
|
gptkbp:human_interaction |
gptkb:none
|
gptkbp:in-game_currency |
gptkb:none
points |
gptkbp:in-game_items |
gptkb:none
|
gptkbp:influence |
gptkb:game_mechanics
Inspires new games influenced later arcade titles |
gptkbp:influenced |
game design
puzzle games future puzzle games |
gptkbp:influenced_artists |
gptkb:Arcade
puzzle games |
gptkbp:influenced_by |
gptkb:Pong
gptkb:Tetris gptkb:Breakout Strategy games Puzzle mechanics Maze games Taito's earlier games Classic arcade games Drawing games Vector graphics technology Taito's previous games Early computer games |
gptkbp:influenced_games |
gptkb:Space_Invaders
gptkb:Lemmings Zig Zag Many modern puzzle games Qix-like games territory capture games similar territory capture games |
gptkbp:influences |
strategy games
|
gptkbp:inspiration |
Art and design
strategy games modern indie games |
gptkbp:inspired |
various clones
Qix-like games |
gptkbp:inspired_by |
Abstract art
Geometric shapes Vector graphics Taito's earlier games Art of drawing Qix-like games Qix (game concept) Qix arcade game |
gptkbp:is_accessible_by |
no
|
gptkbp:is_available_on_consoles |
yes
|
gptkbp:is_cited_in |
game design discussions
|
gptkbp:is_explored_in |
gptkb:none
|
gptkbp:is_influential_in |
yes
|
gptkbp:is_known_for |
innovative gameplay
|
gptkbp:is_part_of_gaming_history |
yes
|
gptkbp:is_popular_in |
arcades
|
gptkbp:is_reviewed_by |
gaming magazines
|
gptkbp:item |
gptkb:Sparx
gptkb:Qix |
gptkbp:latest_version |
various ports
Qix (arcade) |
gptkbp:legacy |
cult classic
Cult classic Classic arcade game Enduring popularity influential influential in gaming history influential arcade game influential in arcade history considered a classic arcade game Qix-inspired games |
gptkbp:level |
multiple
Multiple levels multiple levels |
gptkbp:level_design |
progressive
|
gptkbp:localization |
multiple languages
|
gptkbp:main_character |
gptkb:Qix
the player |
gptkbp:marketing_strategy |
Territory claiming strategy
|
gptkbp:mechanics |
drawing lines
simple collision detection territory capture territory claiming |
gptkbp:merchandise |
gptkb:none
limited edition items Toys and collectibles arcade cabinets Limited merchandise |
gptkbp:mission |
capture territory
|
gptkbp:mode |
single-player
|
gptkbp:multiplayer |
No
no |
gptkbp:music_composer |
gptkb:Kōsuke_Yamashita
|
gptkbp:narrative |
gptkb:none
no |
gptkbp:notable_feature |
vector graphics
Unique gameplay mechanics Qix enemy Qix creature |
gptkbp:number_of_players |
gptkb:1
|
gptkbp:objective |
capture territory
Capture territory Capture 75% of the playfield capture areas |
gptkbp:part_of_series |
yes
|
gptkbp:platform |
gptkb:Arcade
gptkb:NES gptkb:Xbox_Live_Arcade gptkb:PC gptkb:Xbox gptkb:Game_Boy gptkb:Play_Station Multiple platforms Arcade cabinet |
gptkbp:platforms |
various consoles
multiple home consoles Game Boy, arcade, others PC, arcade, consoles |
gptkbp:player_development |
level-based
|
gptkbp:players |
gptkb:railway_line
tracer |
gptkbp:popularity |
Cult classic
cult classic status Cult classic status remains popular among retro gamers high in 1980s |
gptkbp:popularized_by |
yes
|
gptkbp:power_ups |
gptkb:None
gptkb:none no |
gptkbp:prize_pool |
gptkb:none
points |
gptkbp:publisher |
gptkb:Taito_Corporation
|
gptkbp:rating |
gptkb:E_for_Everyone
|
gptkbp:release_date |
gptkb:1981
gptkb:2005 1990-01-01 1981-01-01 |
gptkbp:release_platform |
gptkb:Arcade
|
gptkbp:release_region |
gptkb:Japan
|
gptkbp:release_year |
gptkb:1981
gptkb:1990 |
gptkbp:remake |
gptkb:Qix++
gptkb:Qix_for_Android gptkb:Qix_for_Windows_Phone gptkb:Qix_for_i_OS gptkb:2004 gptkb:Taito gptkb:Qix_Neo Various platforms Qix for Xbox Live Arcade Qix for mobile |
gptkbp:remastered |
gptkb:Qix++
gptkb:Qix_Plus |
gptkbp:reviews |
Positive reviews
|
gptkbp:score |
yes
points points based points for territory Points for territory Points for territory captured territory captured |
gptkbp:security |
gptkb:none
|
gptkbp:sequel |
gptkb:Qix_II
gptkb:Qix_2 |
gptkbp:series |
Qix series
|
gptkbp:setting |
abstract
abstract environment abstract space Abstract space |
gptkbp:single_player |
gptkb:Yes
|
gptkbp:soundtrack |
gptkb:Chiptune
electronic music Chiptune music chiptune synthesized music |
gptkbp:speedrun_community |
active
|
gptkbp:strategy |
territory expansion
territory capture |
gptkbp:style_of_play |
Strategic drawing
|
gptkbp:successor |
gptkb:Qix_II:_Tournament
gptkb:Qix_II gptkb:Qix_2 gptkb:Qix_Neo |
gptkbp:target_audience |
Casual gamers
All ages all ages casual gamers Puzzle game enthusiasts arcade gamers arcade players |
gptkbp:tournament |
gptkb:none
yes arcade tournaments held occasionally Competitive play |
gptkbp:tutorials |
gptkb:none
no |
gptkbp:updates |
gptkb:none
|
gptkbp:user_interface |
simple
intuitive |
gptkbp:uses |
no
|
gptkbp:voice_acting |
no
|
gptkbp:bfsParent |
gptkb:Taito_Corporation
gptkb:Taito gptkb:Atari_5200 gptkb:Atari_Lynx |
gptkbp:bfsLayer |
5
|