Statements (26)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:graphics_API
|
| gptkbp:announced |
March 19, 2020
|
| gptkbp:API |
12_2
|
| gptkbp:compatibleWith |
gptkb:Windows_10
gptkb:Xbox_Series_X gptkb:Xbox_Series_S |
| gptkbp:developedBy |
gptkb:Microsoft
|
| gptkbp:enables |
advanced graphics features
cross-platform feature parity between PC and Xbox Series X/S |
| gptkbp:hasFeature |
gptkb:Mesh_Shaders
gptkb:Variable_Rate_Shading gptkb:DirectX_Raytracing_1.1 Sampler Feedback |
| gptkbp:includedIn |
gptkb:Windows_10_May_2020_Update
|
| gptkbp:partOf |
gptkb:DirectX_family
|
| gptkbp:requires |
compatible GPU hardware
|
| gptkbp:successor |
gptkb:DirectX_12
|
| gptkbp:usedFor |
video game development
real-time graphics rendering |
| gptkbp:website |
https://devblogs.microsoft.com/directx/directx-12-ultimate-getting-started/
|
| gptkbp:bfsParent |
gptkb:NVIDIA_RTX
gptkb:AMD_RDNA2 gptkb:Meteor_Lake gptkb:DirectX_12 |
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
DirectX 12 Ultimate
|