Statements (74)
Predicate | Object |
---|---|
gptkbp:instanceOf |
visual programming tool
|
gptkbp:category |
graphics
game development |
gptkbp:compatibleWith |
gptkb:Built-in_Render_Pipeline
gptkb:High_Definition_Render_Pipeline gptkb:Universal_Render_Pipeline |
gptkbp:developedBy |
gptkb:Unity_Technologies
|
gptkbp:documentation |
https://docs.unity3d.com/Packages/com.unity.shadergraph@latest
|
gptkbp:feature |
blackboard
real-time preview custom nodes graph inspector main preview window material variants parameter exposure shader keywords subgraphs support for 2D and 3D projects support for GPU instancing support for SRP Batcher support for VR and AR support for alpha clipping support for animated shaders support for built-in math functions support for color grading support for conditional logic support for copy/paste nodes support for custom editor GUI support for custom functions support for custom interpolators support for custom lighting support for custom output targets support for depth and shadow nodes support for drag-and-drop workflow support for emission support for gradient nodes support for graph comments support for graph grouping support for graph search support for keyword toggles support for lighting models support for material layering support for mobile and desktop platforms support for multi-output nodes support for multi-pass shaders support for noise and procedural textures support for normal mapping support for post-processing effects support for previewing on meshes support for procedural generation support for property drawers support for swizzling and vector operations support for tessellation (HDRP only) support for textures and samplers support for time and screen position nodes support for transparency support for undo/redo support for vertex and fragment stages |
gptkbp:firstReleased |
2018
|
gptkbp:format |
gptkb:HLSL
|
https://www.w3.org/2000/01/rdf-schema#label |
Unity Shader Graph
|
gptkbp:interface |
node-based
|
gptkbp:license |
gptkb:Unity_Software_License_Agreement
|
gptkbp:operatingSystem |
gptkb:Windows
gptkb:macOS gptkb:Linux |
gptkbp:platform |
gptkb:Unity_Engine
|
gptkbp:requires |
gptkb:Scriptable_Render_Pipeline
|
gptkbp:supports |
PBR shaders
Unlit shaders VFX Graph integration |
gptkbp:usedFor |
creating shaders
|
gptkbp:bfsParent |
gptkb:Unity_Technologies
|
gptkbp:bfsLayer |
5
|