Statements (24)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:software
|
| gptkbp:category |
game engine module
|
| gptkbp:compatibleWith |
gptkb:Unity_2022_LTS
|
| gptkbp:developedBy |
gptkb:Unity_Technologies
|
| gptkbp:documentation |
https://docs.unity3d.com/Packages/[email protected]/manual/index.html
|
| gptkbp:enables |
high performance code
scalable game logic |
| gptkbp:firstReleased |
2018
|
| gptkbp:latestReleaseVersion |
1.0
|
| gptkbp:license |
gptkb:Unity_Software_License
|
| gptkbp:partOf |
gptkb:Unity_DOTS
|
| gptkbp:platform |
gptkb:Unity_Engine
|
| gptkbp:programmingLanguage |
gptkb:C#
|
| gptkbp:relatedTo |
gptkb:Unity.Jobs
gptkb:Unity.Mathematics gptkb:Unity.Physics gptkb:Unity.Transforms |
| gptkbp:status |
production ready
|
| gptkbp:supports |
gptkb:Entity_Component_System
|
| gptkbp:usedFor |
game development
data-oriented programming |
| gptkbp:bfsParent |
gptkb:Unity_Data-Oriented_Technology_Stack
|
| gptkbp:bfsLayer |
7
|
| https://www.w3.org/2000/01/rdf-schema#label |
Unity.Entities
|