Statements (20)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:physics_engine
|
| gptkbp:compatibleWith |
gptkb:Unity_ECS
|
| gptkbp:developedBy |
gptkb:Unity_Technologies
|
| gptkbp:documentation |
https://docs.unity3d.com/Packages/com.unity.physics@latest
|
| gptkbp:firstReleased |
2019
|
| gptkbp:language |
gptkb:C#
|
| gptkbp:license |
gptkb:Unity_Companion_License
|
| gptkbp:openSource |
true
|
| gptkbp:platform |
cross-platform
|
| gptkbp:repository |
https://github.com/Unity-Technologies/Unity.Physics
|
| gptkbp:supports |
gptkb:DOTS_(Data-Oriented_Technology_Stack)
rigid body dynamics collision detection 3D physics simulation physics joints custom physics systems |
| gptkbp:usedIn |
gptkb:Unity_game_engine
|
| gptkbp:bfsParent |
gptkb:Unity.Entities
|
| gptkbp:bfsLayer |
8
|
| https://www.w3.org/2000/01/rdf-schema#label |
Unity.Physics
|