gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
5
|
gptkbp:bfsParent
|
gptkb:Bioshock_2
|
gptkbp:art_style
|
gptkb:architect
|
gptkbp:critical_reception
|
mixed reviews
|
gptkbp:developer
|
gptkb:2_K_Marin
|
gptkbp:dlc
|
gptkb:Minerva's_Den
gptkb:The_Collection
gptkb:Burial_at_Sea
|
gptkbp:engine
|
gptkb:Unreal_Engine_3
|
gptkbp:game_mechanics
|
gptkb:Irrational_Games
gptkb:Ken_Levine
gptkb:Shawn_Elliott
gptkb:2_K_Games
gptkb:plasmids
gptkb:Jordan_Thomas
weapons customization
tonics
|
gptkbp:gameplay
|
single-player
|
gptkbp:genre
|
gptkb:legal_case
|
https://www.w3.org/2000/01/rdf-schema#label
|
The Rapture Metro
|
gptkbp:influences
|
gptkb:Atlas_Shrugged
gptkb:philosopher
gptkb:Objectivism
gptkb:Ayn_Rand
|
gptkbp:main_character
|
gptkb:Henry_Sturgess
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
survival horror
|
gptkbp:platform
|
gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
|
gptkbp:publisher
|
gptkb:2_K_Games
|
gptkbp:release_date
|
October 2013
|
gptkbp:sequel
|
gptkb:Bio_Shock_Infinite
|
gptkbp:series
|
gptkb:Bio_Shock
|
gptkbp:setting
|
gptkb:Company
gptkb:Rapture
|
gptkbp:soundtrack
|
gptkb:Garry_Schyman
|
gptkbp:themes
|
gptkb:TV_series
gptkb:philosopher
gptkb:physicist
gptkb:historical_event
gptkb:political_movement
gptkb:Magic:_The_Gathering_set
gptkb:betrayal
gptkb:loss
gptkb:loyalty
gptkb:moral_ambiguity
gptkb:science
gptkb:survival
gptkb:Community_Center
gptkb:Saint
gptkb:Trust
gptkb:psychologist
gptkb:mythological_figure
gptkb:family
gptkb:technology
gptkb:artwork
gptkb:organization
economics
history
hope
ethics
morality
redemption
fear
human nature
power and control
despair
individualism vs collectivism
utopia vs dystopia
|