gptkbp:instance_of
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gptkb:video_game
gptkb:video_game_series
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gptkbp:art_style
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gptkb:architect
Steampunk
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gptkbp:artistic_influence
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environmental storytelling
level design
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gptkbp:awards
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gptkb:award
gptkb:Game_of_the_Year
gptkb:D._I._C._E._Award_for_Game_of_the_Year
gptkb:BAFTA_Game_Award_for_Best_Game
gptkb:Spike_Video_Game_Award_for_Best_Game
multiple awards
Multiple awards
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gptkbp:critical_reception
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Highly acclaimed
highly acclaimed
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gptkbp:cultural_impact
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gptkb:significant
Influenced game design
Considered a classic
inspired merchandise
influenced other games
inspired cosplay
inspired discussions on ethics
inspired fan art
inspired academic studies
inspired fan theories
Discussed in academic studies
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gptkbp:developed_by
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gptkb:Irrational_Games
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gptkbp:developer
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gptkb:Irrational_Games
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gptkbp:difficulty
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multiple difficulty levels
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gptkbp:enemy
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gptkb:Big_Daddies
gptkb:Little_Sisters
gptkb:Splicers
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gptkbp:fan_base
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dedicated
cult following
dedicated community
large fanbase
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gptkbp:features
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gptkb:plasmids
moral choices
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gptkbp:franchise
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gptkb:Bio_Shock_series
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gptkbp:game_engine
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gptkb:Unreal_Engine_2.5
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gptkbp:game_length
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12-15 hours
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gptkbp:game_mechanics
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gptkb:architect
gptkb:healthcare_organization
gptkb:spacecraft
gptkb:church
gptkb:historical_event
gptkb:moral_ambiguity
gptkb:Actor
gptkb:operating_system
gptkb:video_game
gptkb:book
gptkb:museum
gptkb:plasmids
community engagement
decision-making
cultural references
inventory management
resource management
upgrades
boss battles
crafting
fan theories
plot twists
social commentary
combat
enemy tactics
puzzle-solving
symbolism
philosophical themes
character arcs
Plasmids
visual storytelling
environmental hazards
philosophical questions
player feedback
replayability
thematic exploration
game balance
environmental storytelling
player agency
player immersion
game flow
level design
emotional engagement
artistic direction
narrative depth
character progression
modding support
level progression
player choice
world-building
thematic depth
combat strategy
narrative pacing
moral choices
skill trees
AI companions
difficulty settings
enemy variety
enemy AI
stealth elements
crossover potential
enemy types
narrative choices
lore exploration
dynamic difficulty
franchise potential
survival elements
environment design
audio logs
Vigors
tonics
combat pacing
enemy design
atmospheric immersion
gene tonics
Gene tonics
tutorial design
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gptkbp:game_modes
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single-player
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gptkbp:genre
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gptkb:legal_case
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gptkbp:has_awards
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gptkb:Best_Audio_Design
gptkb:Game_of_the_Year
gptkb:Best_Narrative
gptkb:Best_Game_Design
gptkb:Best_Art_Direction
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gptkbp:has_expansion
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gptkb:Bio_Shock_Infinite:_Burial_at_Sea
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gptkbp:has_merchandise
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gptkb:comic_book
gptkb:novel
gptkb:artwork
art books
soundtrack albums
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gptkbp:has_sequel
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gptkb:Bio_Shock_2
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gptkbp:has_spin_off
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gptkb:Bio_Shock:_The_Collection
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https://www.w3.org/2000/01/rdf-schema#label
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Bio Shock
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gptkbp:in-game_currency
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gptkb:Eve
gptkb:Adam
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gptkbp:influenced
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video game design
narrative structure in games
many other video games
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gptkbp:influenced_by
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gptkb:Objectivism
gptkb:System_Shock_2
gptkb:Ayn_Rand
gptkb:Half-Life_2
gptkb:Thief:_The_Dark_Project
Ayn Rand's philosophy
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gptkbp:influences
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gptkb:Atlas_Shrugged
gptkb:The_Fountainhead
Ayn Rand's philosophy
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gptkbp:inspiration
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gptkb:System_Shock_2
gptkb:Half-Life
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gptkbp:inspired
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gptkb:film
other media adaptations
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gptkbp:inspired_by
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gptkb:System_Shock_2
|
gptkbp:is_a
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gptkb:legal_case
|
gptkbp:is_available_on
|
gptkb:multiple_platforms
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gptkbp:is_considered
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a classic
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gptkbp:is_known_for
|
narrative and atmosphere
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gptkbp:legacy
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considered a classic
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gptkbp:main_character
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gptkb:Jack
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gptkbp:merchandise
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gptkb:comic_book
gptkb:novel
art books
soundtrack albums
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gptkbp:multiplayer
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gptkb:battle
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gptkbp:narrative_style
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non-linear storytelling
first-person perspective
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gptkbp:narrative_theme
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gptkb:philosopher
gptkb:church
gptkb:Dystopia
gptkb:Objectivism
objectivism
free will vs determinism
utopia vs dystopia
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gptkbp:notable_match
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gptkb:Bio_Shock_Infinite
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gptkbp:number_of_teams
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moral decisions
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gptkbp:platform
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gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
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gptkbp:published_by
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gptkb:2_K_Games
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gptkbp:publisher
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gptkb:2_K_Games
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gptkbp:rating
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96
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gptkbp:release_date
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August 21, 2007
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gptkbp:release_platform
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gptkb:Xbox_One
gptkb:smartphone
gptkb:Play_Station_4
gptkb:Steam
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gptkbp:released
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August 21, 2007
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gptkbp:released_in
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gptkb:2007
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gptkbp:remastered
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gptkb:Bio_Shock_Remastered
gptkb:Bio_Shock:_The_Collection
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gptkbp:sales
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gptkb:over_4_million_copies
over 5 million copies
Over 4 million copies
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gptkbp:sequel
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gptkb:Bio_Shock_Infinite
gptkb:Bio_Shock_2
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gptkbp:series
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gptkb:Bio_Shock_series
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gptkbp:set_in
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gptkb:Rapture
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gptkbp:setting
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gptkb:Company
gptkb:Rapture
Underwater city of Rapture
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gptkbp:soundtrack
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gptkb:Garry_Schyman
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gptkbp:style_of_play
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gptkb:legal_case
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gptkbp:successor
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gptkb:Bio_Shock_Infinite
gptkb:System_Shock_2
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gptkbp:themes
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gptkb:TV_series
gptkb:moral_ambiguity
free will
objectivism
utopia vs dystopia
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gptkbp:voice_actor
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gptkb:Nolan_North
gptkb:Ken_Levine
gptkb:Courtnee_Draper
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gptkbp:bfsParent
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gptkb:Best_Game
gptkb:Bioshock_Infinite
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gptkbp:bfsLayer
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3
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