gptkbp:instance_of
|
gptkb:video_game
gptkb:video_game_series
|
gptkbp:art_style
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gptkb:Art_Deco
Steampunk
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gptkbp:awards
|
gptkb:Game_of_the_Year
gptkb:D._I._C._E._Award_for_Game_of_the_Year
gptkb:BAFTA_Game_Award_for_Best_Game
gptkb:Spike_Video_Game_Award_for_Best_Game
multiple awards
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gptkbp:critical_reception
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Highly acclaimed
highly acclaimed
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gptkbp:cultural_impact
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gptkb:significant
Influenced game design
Considered a classic
influenced other games
Discussed in academic studies
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gptkbp:design_influence
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environmental storytelling
level design
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gptkbp:developed_by
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gptkb:Irrational_Games
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gptkbp:developer
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gptkb:Irrational_Games
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gptkbp:difficulty
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multiple difficulty levels
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gptkbp:enemy_types
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gptkb:Big_Daddies
gptkb:Little_Sisters
gptkb:Splicers
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gptkbp:fan_base
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dedicated
cult following
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gptkbp:features
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gptkb:plasmids
moral choices
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gptkbp:first_match
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gptkb:Bio_Shock_Infinite
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gptkbp:franchise
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gptkb:Bio_Shock_series
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gptkbp:game_awards
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gptkb:award
gptkb:dice
Multiple awards
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gptkbp:game_engine
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gptkb:Unreal_Engine_2.5
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gptkbp:game_length
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12-15 hours
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gptkbp:game_mechanic
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gptkb:exploration
gptkb:moral_ambiguity
gptkb:plasmids
gptkb:puzzles
gptkb:character_development
decision-making
inventory management
resource management
upgrades
boss battles
crafting
combat
philosophical themes
visual storytelling
environmental hazards
thematic exploration
environmental storytelling
player agency
narrative depth
player choice
world-building
combat strategy
moral choices
AI companions
enemy AI
stealth elements
enemy types
narrative choices
survival elements
audio logs
tonics
atmospheric immersion
gene tonics
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gptkbp:game_mechanics
|
gptkb:exploration
gptkb:user_interface
gptkb:health_services
gptkb:narrative_structure
gptkb:moral_ambiguity
gptkb:sound_design
gptkb:plasmids
gptkb:historical_context
gptkb:voice_acting
gptkb:character
community engagement
decision-making
cultural references
inventory management
resource management
upgrades
boss battles
crafting
fan theories
plot twists
social commentary
combat
enemy tactics
puzzle-solving
symbolism
character arcs
Plasmids
visual storytelling
environmental hazards
philosophical questions
player feedback
replayability
game balance
environmental storytelling
player agency
player immersion
game flow
level design
emotional engagement
artistic direction
character progression
modding support
level progression
player choice
world-building
thematic depth
combat strategy
narrative pacing
moral choices
skill trees
AI companions
difficulty settings
enemy variety
enemy AI
stealth elements
crossover potential
narrative choices
lore exploration
dynamic difficulty
franchise potential
environment design
audio logs
Vigors
tonics
combat pacing
enemy design
atmospheric immersion
gene tonics
Gene tonics
tutorial design
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gptkbp:game_mode
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single-player
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gptkbp:game_series
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gptkb:Bio_Shock_series
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gptkbp:game_setting
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gptkb:harbor
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gptkbp:genre
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gptkb:first-person_shooter
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gptkbp:has_a_spiritual_successor
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gptkb:Bio_Shock_Infinite
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gptkbp:has_awards
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gptkb:Best_Audio_Design
gptkb:Game_of_the_Year
gptkb:Best_Narrative
gptkb:Best_Game_Design
gptkb:Best_Art_Direction
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gptkbp:has_cultural_impact
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inspired merchandise
inspired cosplay
inspired discussions on ethics
inspired fan art
inspired academic studies
inspired fan theories
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gptkbp:has_expansion
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gptkb:Bio_Shock_Infinite:_Burial_at_Sea
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gptkbp:has_fan_base
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dedicated community
large fanbase
|
gptkbp:has_merchandise
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gptkb:comic_books
gptkb:figurines
gptkb:novels
art books
soundtrack albums
|
gptkbp:has_sequel
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gptkb:Bio_Shock_2
|
gptkbp:has_spin_off
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gptkb:Bio_Shock:_The_Collection
|
https://www.w3.org/2000/01/rdf-schema#label
|
Bio Shock
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gptkbp:in-game_currency
|
gptkb:Eve
gptkb:Adam
|
gptkbp:influenced
|
video game design
narrative structure in games
many other video games
|
gptkbp:influenced_by
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gptkb:Objectivism
gptkb:System_Shock_2
gptkb:Ayn_Rand
gptkb:Half-Life_2
gptkb:Thief:_The_Dark_Project
Ayn Rand's philosophy
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gptkbp:influences
|
gptkb:Atlas_Shrugged
gptkb:The_Fountainhead
Ayn Rand's philosophy
|
gptkbp:inspiration
|
gptkb:System_Shock_2
gptkb:Half-Life
|
gptkbp:inspired
|
gptkb:film_adaptations
other media adaptations
|
gptkbp:inspired_by
|
gptkb:System_Shock_2
|
gptkbp:is_a
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gptkb:first-person_shooter
|
gptkbp:is_available_on
|
gptkb:multiple_platforms
|
gptkbp:is_considered
|
a classic
|
gptkbp:is_known_for
|
narrative and atmosphere
|
gptkbp:legacy
|
considered a classic
|
gptkbp:main_character
|
gptkb:Jack
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gptkbp:merchandise
|
gptkb:comics
gptkb:comic_books
gptkb:novels
gptkb:action_figures
art books
soundtrack albums
|
gptkbp:metacritic_score
|
96
|
gptkbp:multiplayer
|
No
no
|
gptkbp:narrative
|
non-linear storytelling
|
gptkbp:narrative_style
|
non-linear storytelling
first-person perspective
|
gptkbp:narrative_theme
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gptkb:Dystopia
gptkb:Objectivism
gptkb:moral_philosophy
gptkb:philosophy
objectivism
free will vs determinism
utopia vs dystopia
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gptkbp:platform
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gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
|
gptkbp:players
|
moral decisions
|
gptkbp:published_by
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gptkb:2_K_Games
|
gptkbp:publisher
|
gptkb:2_K_Games
|
gptkbp:release_date
|
August 21, 2007
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gptkbp:release_platform
|
gptkb:Xbox_One
gptkb:Play_Station_4
gptkb:Steam
gptkb:mac_OS
|
gptkbp:released_in
|
gptkb:2007
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gptkbp:released_on
|
August 21, 2007
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gptkbp:remastered
|
gptkb:Bio_Shock_Remastered
gptkb:Bio_Shock:_The_Collection
|
gptkbp:sales
|
gptkb:over_4_million_copies
over 5 million copies
Over 4 million copies
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gptkbp:sequel
|
gptkb:Bio_Shock_Infinite
gptkb:Bio_Shock_2
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gptkbp:set_in
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gptkb:Rapture
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gptkbp:setting
|
gptkb:Rapture
Underwater city of Rapture
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gptkbp:soundtrack
|
gptkb:Garry_Schyman
|
gptkbp:style_of_play
|
gptkb:first-person_shooter
|
gptkbp:successor
|
gptkb:System_Shock_2
|
gptkbp:themes
|
gptkb:moral_ambiguity
gptkb:identity
free will
objectivism
utopia vs dystopia
|
gptkbp:voice_acting
|
gptkb:Nolan_North
gptkb:Ken_Levine
gptkb:Courtnee_Draper
|
gptkbp:voice_actor
|
gptkb:Nolan_North
gptkb:Ken_Levine
gptkb:Courtnee_Draper
|
gptkbp:won_award
|
gptkb:D._I._C._E._Award_for_Game_of_the_Year
gptkb:BAFTA_Game_Award_for_Best_Game
gptkb:Spike_Video_Game_Award_for_Best_Game
|
gptkbp:bfsParent
|
gptkb:Jack
gptkb:Ken_Levine
gptkb:Best_Game
gptkb:Bioshock_Infinite
|
gptkbp:bfsLayer
|
4
|