Bio Shock

GPTKB entity

Statements (215)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkb:video_game_series
gptkbp:art_style gptkb:architect
Steampunk
gptkbp:artistic_influence environmental storytelling
level design
gptkbp:awards gptkb:award
gptkb:Game_of_the_Year
gptkb:D._I._C._E._Award_for_Game_of_the_Year
gptkb:BAFTA_Game_Award_for_Best_Game
gptkb:Spike_Video_Game_Award_for_Best_Game
multiple awards
Multiple awards
gptkbp:critical_reception Highly acclaimed
highly acclaimed
gptkbp:cultural_impact gptkb:significant
Influenced game design
Considered a classic
inspired merchandise
influenced other games
inspired cosplay
inspired discussions on ethics
inspired fan art
inspired academic studies
inspired fan theories
Discussed in academic studies
gptkbp:developed_by gptkb:Irrational_Games
gptkbp:developer gptkb:Irrational_Games
gptkbp:difficulty multiple difficulty levels
gptkbp:enemy gptkb:Big_Daddies
gptkb:Little_Sisters
gptkb:Splicers
gptkbp:fan_base dedicated
cult following
dedicated community
large fanbase
gptkbp:features gptkb:plasmids
moral choices
gptkbp:franchise gptkb:Bio_Shock_series
gptkbp:game_engine gptkb:Unreal_Engine_2.5
gptkbp:game_length 12-15 hours
gptkbp:game_mechanics gptkb:architect
gptkb:healthcare_organization
gptkb:spacecraft
gptkb:church
gptkb:historical_event
gptkb:moral_ambiguity
gptkb:Actor
gptkb:operating_system
gptkb:video_game
gptkb:book
gptkb:museum
gptkb:plasmids
community engagement
decision-making
cultural references
inventory management
resource management
upgrades
boss battles
crafting
fan theories
plot twists
social commentary
combat
enemy tactics
puzzle-solving
symbolism
philosophical themes
character arcs
Plasmids
visual storytelling
environmental hazards
philosophical questions
player feedback
replayability
thematic exploration
game balance
environmental storytelling
player agency
player immersion
game flow
level design
emotional engagement
artistic direction
narrative depth
character progression
modding support
level progression
player choice
world-building
thematic depth
combat strategy
narrative pacing
moral choices
skill trees
AI companions
difficulty settings
enemy variety
enemy AI
stealth elements
crossover potential
enemy types
narrative choices
lore exploration
dynamic difficulty
franchise potential
survival elements
environment design
audio logs
Vigors
tonics
combat pacing
enemy design
atmospheric immersion
gene tonics
Gene tonics
tutorial design
gptkbp:game_modes single-player
gptkbp:genre gptkb:legal_case
gptkbp:has_awards gptkb:Best_Audio_Design
gptkb:Game_of_the_Year
gptkb:Best_Narrative
gptkb:Best_Game_Design
gptkb:Best_Art_Direction
gptkbp:has_expansion gptkb:Bio_Shock_Infinite:_Burial_at_Sea
gptkbp:has_merchandise gptkb:comic_book
gptkb:novel
gptkb:artwork
art books
soundtrack albums
gptkbp:has_sequel gptkb:Bio_Shock_2
gptkbp:has_spin_off gptkb:Bio_Shock:_The_Collection
https://www.w3.org/2000/01/rdf-schema#label Bio Shock
gptkbp:in-game_currency gptkb:Eve
gptkb:Adam
gptkbp:influenced video game design
narrative structure in games
many other video games
gptkbp:influenced_by gptkb:Objectivism
gptkb:System_Shock_2
gptkb:Ayn_Rand
gptkb:Half-Life_2
gptkb:Thief:_The_Dark_Project
Ayn Rand's philosophy
gptkbp:influences gptkb:Atlas_Shrugged
gptkb:The_Fountainhead
Ayn Rand's philosophy
gptkbp:inspiration gptkb:System_Shock_2
gptkb:Half-Life
gptkbp:inspired gptkb:film
other media adaptations
gptkbp:inspired_by gptkb:System_Shock_2
gptkbp:is_a gptkb:legal_case
gptkbp:is_available_on gptkb:multiple_platforms
gptkbp:is_considered a classic
gptkbp:is_known_for narrative and atmosphere
gptkbp:legacy considered a classic
gptkbp:main_character gptkb:Jack
gptkbp:merchandise gptkb:comic_book
gptkb:novel
art books
soundtrack albums
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style non-linear storytelling
first-person perspective
gptkbp:narrative_theme gptkb:philosopher
gptkb:church
gptkb:Dystopia
gptkb:Objectivism
objectivism
free will vs determinism
utopia vs dystopia
gptkbp:notable_match gptkb:Bio_Shock_Infinite
gptkbp:number_of_teams moral decisions
gptkbp:platform gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
gptkbp:published_by gptkb:2_K_Games
gptkbp:publisher gptkb:2_K_Games
gptkbp:rating 96
gptkbp:release_date August 21, 2007
gptkbp:release_platform gptkb:Xbox_One
gptkb:smartphone
gptkb:Play_Station_4
gptkb:Steam
gptkbp:released August 21, 2007
gptkbp:released_in gptkb:2007
gptkbp:remastered gptkb:Bio_Shock_Remastered
gptkb:Bio_Shock:_The_Collection
gptkbp:sales gptkb:over_4_million_copies
over 5 million copies
Over 4 million copies
gptkbp:sequel gptkb:Bio_Shock_Infinite
gptkb:Bio_Shock_2
gptkbp:series gptkb:Bio_Shock_series
gptkbp:set_in gptkb:Rapture
gptkbp:setting gptkb:Company
gptkb:Rapture
Underwater city of Rapture
gptkbp:soundtrack gptkb:Garry_Schyman
gptkbp:style_of_play gptkb:legal_case
gptkbp:successor gptkb:Bio_Shock_Infinite
gptkb:System_Shock_2
gptkbp:themes gptkb:TV_series
gptkb:moral_ambiguity
free will
objectivism
utopia vs dystopia
gptkbp:voice_actor gptkb:Nolan_North
gptkb:Ken_Levine
gptkb:Courtnee_Draper
gptkbp:bfsParent gptkb:Best_Game
gptkb:Bioshock_Infinite
gptkbp:bfsLayer 3