gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
4
|
gptkbp:bfsParent
|
gptkb:Bioshock
gptkb:Big_Daddy
gptkb:Bioshock_series
|
gptkbp:awards
|
gptkb:Best_Soundtrack
gptkb:Best_Multiplayer
gptkb:Best_Game_Design
gptkb:Best_Art_Direction
|
gptkbp:composer
|
gptkb:Garry_Schyman
|
gptkbp:critical_reception
|
generally favorable reviews
|
gptkbp:developer
|
gptkb:2_K_Marin
|
gptkbp:director
|
gptkb:Scott_Sinclair
|
gptkbp:dlc
|
gptkb:Minerva's_Den
gptkb:The_Rapture_Metro
The Protector Trials
|
gptkbp:engine
|
gptkb:Unreal_Engine_2.5
|
gptkbp:franchise
|
gptkb:Bioshock
|
gptkbp:game_engine
|
gptkb:Unreal_Engine_2.5
|
gptkbp:game_length
|
15-20 hours
10-15 hours
25-30 hours
30+ hours
20-25 hours
|
gptkbp:game_modes
|
single-player
multiplayer
|
gptkbp:genre
|
gptkb:legal_case
|
https://www.w3.org/2000/01/rdf-schema#label
|
Bioshock 2
|
gptkbp:influenced_by
|
gptkb:Doom
gptkb:System_Shock_2
gptkb:Half-Life_2
gptkb:Thief:_The_Dark_Project
|
gptkbp:main_character
|
Subject Delta
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
first-person perspective
|
gptkbp:narrative_theme
|
gptkb:TV_series
|
gptkbp:platform
|
gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
|
gptkbp:predecessor
|
gptkb:Bioshock_Infinite
|
gptkbp:publisher
|
gptkb:2_K_Games
|
gptkbp:release_date
|
February 9, 2010
|
gptkbp:release_platform
|
gptkb:Xbox_Live_Arcade
gptkb:Play_Station_Network
gptkb:Steam
|
gptkbp:released
|
February 9, 2010
|
gptkbp:sales
|
3 million copies
|
gptkbp:sequel
|
gptkb:Bioshock
|
gptkbp:setting
|
gptkb:Rapture
|
gptkbp:successor
|
gptkb:Bioshock_Infinite
|
gptkbp:voice_actor
|
gptkb:Jennifer_Hale
gptkb:Nika_Futterman
gptkb:Michael_Beattie
gptkb:Courtnee_Draper
George Buzza
|